AFCMS
029769f48f
Fixes to mcl_tnt
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- reorder code
- fix potential crashes with not handeled nil values
- use new vectors
2022-11-19 01:27:32 +01:00
Daniel Cassidy
79192d51ed
mcl_enchanting: Add missing dependency on mcl_experience.
2022-11-18 21:30:50 +01:00
FossFanatic
dec2c2bade
Merge branch 'master' into cocoa_pod_fixes
2022-11-18 08:27:19 +00:00
FossFanatic
e25415e047
Merge branch 'master' into respawn_anchor_animation
2022-11-18 08:24:57 +00:00
FossFanatic
f93af56bf6
Remove MineCraft derivative texture
2022-11-18 08:16:53 +00:00
FossFanatic
f8b98d784b
Add animated top texture
2022-11-18 08:12:16 +00:00
FossFanatic
e898b72f3d
Add animated top texture
2022-11-18 08:11:39 +00:00
cora
7d63b07e09
Fix mangrove sign registrations
2022-11-18 00:51:45 +01:00
Michieal
197e807684
Fix the crafting recipes for the signs.
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Placed in the proper place. Ugh.
2022-11-18 00:51:45 +01:00
PrairieWind
1877f7261e
Make Raw Copper (Block) smeltable in the blast furnace
2022-11-18 00:33:17 +01:00
cora
adeb6c42e5
Merge pull request 'Make kelp cookable in the smoker' ( #2979 ) from anarquimico/MineClone2:kelp_smoker into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2979
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-17 23:30:21 +00:00
anarquimico
e658e29179
Make kelp cookable by smoker.
2022-11-17 20:16:58 -03:00
cora
142f3d6d5a
Handle bonemealing in the sweetberry on_rightclick
2022-11-17 19:42:02 +00:00
cora
328a377940
export apply_bone_meal function in mcl_dye
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this is essentially just a hack to not put any more sweetberry code
in mcl_dye because the architecture makes it necessary for mcl_dye
to depend on mcl_farming, not the other way around - hence all the
plant bonemealing is done in mcl_dye...
2022-11-17 19:42:02 +00:00
cora
c5ec3c770c
Sweet berries: Add rightclick harvesting
2022-11-17 19:42:02 +00:00
cora
5a9d428151
Merge pull request 'Hoppers pulling from chest minecart' ( #2954 ) from anarquimico/MineClone2:hoppers_mc_chest into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2954
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-17 05:38:39 +00:00
PrairieWind
89a342a34f
Add Bee Nest Tree Schematics and generation
2022-11-17 03:16:45 +01:00
PrairieWind
b17dcf26da
Make beehives transparent and not launch entities, thanks MysticTempest!
2022-11-17 03:16:45 +01:00
PrairieWind
c767c617f8
Add waxing copper blocks
2022-11-17 03:16:45 +01:00
PrairieWind
16f878d3dc
Make Honey Blocks Sticky
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Uses slime block stickiness code.
2022-11-17 03:16:45 +01:00
PrairieWind
bbb908239b
Total Beelocation Advancement
2022-11-17 03:16:45 +01:00
PrairieWind
0aaaa05164
Bee Our Guest Advancement
2022-11-17 03:16:45 +01:00
PrairieWind
8a3c1eaa6e
Add harvest and digging damage, and campfire usage
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Damage is temporary until bees are implemented
2022-11-17 03:16:45 +01:00
PrairieWind
a79692a68b
Add harvesting functionality to bee nests
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Still has temporary abm updating
2022-11-17 03:16:45 +01:00
PrairieWind
cb60338f10
Add basic functionality to beehives
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Uses a temporary ABM to progress through honey levels
2022-11-17 03:16:45 +01:00
PrairieWind
89b02c126a
Add basic beehives and bee nests
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Still need to add functionality
2022-11-17 03:16:45 +01:00
PrairieWind
db0b44326b
Add crafting recipe item replacements
2022-11-17 03:16:45 +01:00
PrairieWind
4bb824cd38
Add mcl_honey mod.conf file along with translation templates
2022-11-17 03:16:45 +01:00
PrairieWind
daf5bf90a4
Add Honey, Honeycomb, and respective blocks
2022-11-17 03:16:45 +01:00
Michieal
9dc27e535b
revert 020a9510cbd7adf7419c166af5c2baba7c96cf45
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revert "This has the achievement in there."
The only difference is the placement of a single comment, not worth a full on commit.
2022-11-17 02:55:14 +01:00
Michieal
439ac600fd
This has the achievement in there.
2022-11-17 02:55:14 +01:00
Michieal
bee40c55ec
Fix KillAura bug destroying the Displayed Item.
2022-11-17 02:55:14 +01:00
Michieal
2577a70a65
Made displayed entities immortal
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Added in extended placement.
Registered the Achievement "Glow and Behold!"
2022-11-17 02:55:14 +01:00
Michieal
e2e86ae9a8
Final commit
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Add in the ability to place frames on surfaces. Has minor visual bugs. Should be modified to disallow placing on top of items to prevent visual bugging.
Signed-off-by: Michieal <michieal@noreply.git.minetest.land>
2022-11-17 02:55:14 +01:00
Michieal
577f9f7785
Change Frames to only use the timer if it's displaying an object.
2022-11-17 02:55:14 +01:00
Michieal
67296c7a37
Update Signs API to only use timer functions when there is text to display.
2022-11-17 02:55:14 +01:00
Michieal
4a1e37d9c6
fix typo that somehow propagated.
2022-11-17 02:55:14 +01:00
Michieal
e67c6e1ada
fix signs to reset after /clearobjects
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Additionally, added in the register_hanging_sing_craft() for future use.
2022-11-17 02:55:14 +01:00
Michieal
10a3a022b6
fix frames to reset after /clearobjects
2022-11-17 02:55:14 +01:00
Michieal
99a7df7ce6
Fix the Pumpkin/Melon grass position.
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Also, updated the license.
2022-11-17 02:16:59 +01:00
FossFanatic
9b392fcefc
Upload files to 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:44:35 +00:00
FossFanatic
d091d634bb
Delete 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:44:23 +00:00
FossFanatic
16746f962f
Upload files to 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:44:15 +00:00
FossFanatic
00c596c126
Add 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:43:40 +00:00
FossFanatic
993d7b6873
Delete 'mods/ITEMS/mcl_cocoas/models'
2022-11-16 13:43:23 +00:00
FossFanatic
ceff91e2c3
Add 'mods/ITEMS/mcl_cocoas/models/'
2022-11-16 13:43:11 +00:00
FossFanatic
6bfcd9b1ea
Delete 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:42:49 +00:00
FossFanatic
6b826b45e1
Add 'mods/ITEMS/mcl_cocoas/models/emptyfile'
2022-11-16 13:42:36 +00:00
FossFanatic
3de1f9e4d6
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_2.obj'
2022-11-16 13:39:41 +00:00
FossFanatic
348434adf1
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_1.obj'
2022-11-16 13:39:36 +00:00
FossFanatic
6946573e65
Delete 'mods/ITEMS/mcl_cocoas/mcl_cocoas_cocoa_stage_0.obj'
2022-11-16 13:39:32 +00:00
FossFanatic
862d6a9e3e
Upload files to 'mods/ITEMS/mcl_cocoas'
2022-11-16 13:39:19 +00:00
FossFanatic
78d45d23c2
change the code
2022-11-16 13:38:44 +00:00
FossFanatic
b11d65cc82
Update cocoa textures
2022-11-16 13:35:01 +00:00
FossFanatic
f4f57a9fe6
Delete 'mods/ITEMS/mcl_cocoas/textures/mcl_cocoas_cocoa_top_stage_2.png'
2022-11-16 13:33:42 +00:00
epCode
a5eb1d240e
add deeper = darker
2022-11-15 22:36:05 +00:00
anarquimico
507f14c317
Modified function and ABM
2022-11-15 00:01:28 -03:00
cora
489ef43458
Don't transfer whole stacks
2022-11-14 04:07:41 +01:00
ancientmarinerdev
70a7fb9387
Hoppers now take from hopper minecarts
2022-11-14 04:07:41 +01:00
ancientmarinerdev
9065170b1c
Clean up hopper minecart
2022-11-14 04:07:41 +01:00
epCode
c288b6ab93
make townaura more preformant
2022-11-14 02:38:02 +01:00
epCode
28f952309e
add mycelium townaura particles
2022-11-14 02:38:02 +01:00
epCode
080182ab15
Fix ender and shulker nodeboxes
2022-11-13 22:18:00 +00:00
epCode
6c6e21b63e
fix chests
2022-11-13 22:18:00 +00:00
3raven
d01aa36d09
Pot nether roots and fungi
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Pot nether roots and fungi
2022-11-13 17:44:21 +00:00
cora
b625fba4f2
Merge branch 'master' into hoppers_w_composter
2022-11-12 12:27:49 +00:00
anarquimico
3ef8838a11
Fixed indentation.
2022-11-12 06:28:36 -03:00
ancientmarinerdev
3000a378f3
Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed
2022-11-12 02:35:00 +01:00
AFCMS
7dbe6489be
Change lighting rod activation time to 0.4
2022-11-11 16:39:19 +01:00
AFCMS
5f626cf1b0
Make lightning rods send redstone signal when struck by lighting (0.5s)
2022-11-11 16:39:19 +01:00
AFCMS
47e46efa6f
Add french translation
2022-11-11 16:39:19 +01:00
AFCMS
a11948c5f3
Add new texture
2022-11-11 16:39:19 +01:00
AFCMS
cb7d5e3790
Make lightning rod texture look better
2022-11-11 16:39:19 +01:00
AFCMS
2c5d3861f6
Add locale template to mcl_lightning_rods
2022-11-11 16:39:19 +01:00
AFCMS
e56fa0d809
Lightning Rod Fixes
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- give node a proper nodebox
- add better texture compatible with MC texture packs
- set use_texture_alpha = "opaque"
- fix invalid translator
- disable node placement prediction
- simplificate placement code
2022-11-11 16:39:19 +01:00
anarquimico
cb721f37ce
Fixed minor bug and removed TODO commentary
2022-11-10 21:11:32 -03:00
anarquimico
3072d44b66
Bugs fixed.
2022-11-08 19:18:35 -03:00
anarquimico
f61b072d39
Fixed compostable item comsumption.
2022-11-07 22:10:35 -03:00
TheOnlyJoeEnderman
3110f97868
Move axolotl_bucket to buckets mod
2022-11-07 08:19:44 +00:00
Michieal
dd869afea0
fixed typo error
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had a list inside of an extra set of {}'s
2022-11-07 01:20:03 +00:00
Michieal
c277229c1b
Changed the Item Frames' LBM method.
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Moved the custom lbm function call out of create_custom_frame() into init.
Changed how the custom lbm handles frames lbm regeneration.
2022-11-06 21:00:14 +00:00
anarquimico
91ef21c55b
Integrate hoppers with composter
2022-11-06 17:49:32 -03:00
MysticTempest
2be75c9628
Better fix for creative digging drops, and fix the itemframes LBM.
2022-11-06 07:08:49 -06:00
PrairieWind
6f8d854f8a
Fix texture issue and capitalization in Stripped Warped Hyphae Bark
2022-11-04 19:17:39 -06:00
PrairieWind
92723cab9f
Add Crafting Recipes for the crimson and warped (trap)doors, fences, and gates
2022-11-04 19:17:39 -06:00
Nicu
8162a4af2d
Add custom door and trapdoor textures for mcl_crimson
2022-11-05 01:47:35 +01:00
Nicu
30d2022b4a
Optimize textures in mcl_crimson
2022-11-05 01:47:35 +01:00
cora
df216cb847
Add crimson fence and gate
2022-11-05 01:47:35 +01:00
cora
4dec3e1382
Add warped fence and gate
2022-11-05 01:47:35 +01:00
cora
43425279a3
Add crimson and warped doors and trapdoors
2022-11-05 01:47:35 +01:00
Michieal
b62f61db10
Added in the API Doc file, and adjusted the created items' names.
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Added the ":" to the front of the item creation so that it can be called from an external mod.
Put in an optional inventory and wield image parameter to add in colorized inventory / wield images.
2022-11-05 01:26:15 +01:00
Michieal
c4981d894c
Removed the local cached copy of the built in TGA encoder.
2022-11-05 01:26:15 +01:00
Michieal
93913ed780
Fix accidental conversion of tabs to spaces.
2022-11-05 01:26:15 +01:00
Michieal
3409c5a220
Prereview code, but with the spaces converted to tabs.
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* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
* *Converted the spaces to tabs!*
Should be fully functional and ready for review.
2022-11-05 01:26:15 +01:00
Michieal
76991fcba9
Pre-review Item frames code
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* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
Should be fully functional and ready for review.
2022-11-05 01:26:14 +01:00
Michieal
61df48e46e
Translations for the Item Frames.
2022-11-05 01:26:14 +01:00
Michieal
18e83e5763
Added in display item rotation
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Updated the Readme. Added in the ability to rotate the displayed item with a screwdriver. Made the Screwdriver mod required, due to rotating the item being fundamental behavoir.
Finalized a few bug fixes... still have to remove the all of the forced debug code, and move the item frames and glow frames over to the new api, and do a final test.
2022-11-05 01:26:14 +01:00
Michieal
8a21b9e99c
Changed detection code custom frames.
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todo: figure out why the standard item frame is using the wrong item entities.
todo: fix screwdriver rotating the item displayed.
2022-11-05 01:26:14 +01:00
Michieal
6d1b1b3c74
Added a return code to load_maps
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Added a return code to load_maps to check for if dynamic_add_media registers a fail.
Used by mcl_itemframes when reloading a map placed into an itemframe.
2022-11-05 01:26:14 +01:00
Michieal
1f5b92f7bf
code clean up. testing & debugging custom frames.
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cleaned up a LOT of duplicate code. Added in the custom frames, and a couple of calls in init.lua to begin testing custom frames out.
to do: fix the freaking maps. (It looks like it's client side that is failing, to be honest.)
2022-11-05 01:26:14 +01:00