add mycelium townaura particles
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55375a7476
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@ -434,7 +434,7 @@ minetest.register_node("mcl_core:mycelium", {
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tiles = {"mcl_core_mycelium_top.png", "default_dirt.png", {name="mcl_core_mycelium_side.png", tileable_vertical=false}},
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is_ground_content = true,
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stack_max = 64,
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groups = { handy = 1, shovely = 1, dirt = 2, spreading_dirt_type = 1, enderman_takable = 1, building_block = 1, soil_sapling = 2, path_creation_possible=1},
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groups = { handy = 1, shovely = 1, dirt = 2, spreading_dirt_type = 1, enderman_takable = 1, building_block = 1, soil_sapling = 2, path_creation_possible=1, mycelium=1},
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drop = "mcl_core:dirt",
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sounds = mcl_sounds.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.1},
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@ -448,6 +448,32 @@ minetest.register_node("mcl_core:mycelium", {
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})
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mcl_core.register_snowed_node("mcl_core:mycelium_snow", "mcl_core:mycelium", nil, nil, false, S("Mycelium with Snow"))
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--if minetest.settings:get("mcl_node_particles") == "full" then
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minetest.register_abm({
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label = "Townaura particles",
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nodenames = {"group:mycelium"},
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interval = 0.1,
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chance = 30,
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action = function(pos, node)
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local apos = {x=pos.x, y=pos.y+0.51, z=pos.z}
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local vel = { x = math.random(-3, 3)/10, y = math.random(0, 10)/60, z = math.random(-3, 3)/10 }
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local acc = { x = 0, y = 0, z = 0 }
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minetest.add_particle({
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pos = apos,
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velocity = vel,
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acceleration = acc,
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expirationtime = 4,
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collisiondetection = true,
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collision_removal = true,
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size = 1,
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texture = "mcl_core_mycelium_particle.png",
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glow = LIGHT_LAVA,
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})
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end,
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})
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--end
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minetest.register_node("mcl_core:podzol", {
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description = S("Podzol"),
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_doc_items_longdesc = S("Podzol is a type of dirt found in taiga forests. Only a few plants are able to survive on it."),
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BIN
mods/ITEMS/mcl_core/textures/mcl_core_mycelium_particle.png
Normal file
BIN
mods/ITEMS/mcl_core/textures/mcl_core_mycelium_particle.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
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