Change Frames to only use the timer if it's displaying an object.
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@ -34,6 +34,8 @@ local glow_amount = 6 -- LIGHT_MAX is 15, but the items aren't supposed to be a
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local frame_item_base = {}
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local map_item_base = {}
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local TIMER_INTERVAL = 40.0
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-- Time to Fleckenstein! (it just sounds cool lol)
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--- self: the object to roll.
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@ -247,6 +249,7 @@ mcl_itemframes.update_item_entity = function(pos, node, param2)
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local map_id_entity = {}
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local map_id_lua = {}
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local timer = minetest.get_node_timer(pos)
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if map_id == "" then
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-- handle regular items placed into custom frame.
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if mcl_itemframes.DEBUG then
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@ -268,13 +271,32 @@ mcl_itemframes.update_item_entity = function(pos, node, param2)
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if itemname == "" or itemname == nil then
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map_id_lua._texture = "blank.png"
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map_id_lua._scale = 1
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-- set up glow, as this is the default/initial clause on placement.
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if has_glow then
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map_id_lua.glow = glow_amount
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end
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-- if there's nothing to display, then kill the timer.
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if timer:is_started() == true then
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timer:stop()
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end
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else
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map_id_lua._texture = itemname
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local def = minetest.registered_items[itemname]
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map_id_lua._scale = def and def.wield_scale and def.wield_scale.x or 1
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-- fix for /ClearObjects
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if minetest.get_item_group(itemname, "clock") == 0 then
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-- Do timer related stuff - but only if there is something to display... and it's not a clock.
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if timer:is_started() == false then
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timer:start(TIMER_INTERVAL)
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else
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timer:stop()
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timer:start(TIMER_INTERVAL)
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end
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end
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end
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if mcl_itemframes.DEBUG then
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minetest.log("action", "[mcl_itemframes] Update_Generic_Item: item's name: " .. itemname)
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@ -297,6 +319,15 @@ mcl_itemframes.update_item_entity = function(pos, node, param2)
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else
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minetest.log("error", "[mcl_itemframes] Update_Generic_Item: Failed to set Map Item in " .. found_name_to_use .. "'s frame.")
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end
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-- give maps a refresh timer.
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if timer:is_started() == false then
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timer:start(TIMER_INTERVAL)
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else
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timer:stop()
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timer:start(TIMER_INTERVAL)
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end
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end
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-- finally, set the rotation (roll) of the displayed object.
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@ -609,10 +640,8 @@ function mcl_itemframes.create_base_definitions()
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end
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minetest.get_node_timer(pos):start(1.0)
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else
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-- fix for /ClearObjects
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node = minetest.get_node(pos)
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mcl_itemframes.update_item_entity(pos, node, node.param2)
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minetest.get_node_timer(pos):start(40.0)
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end
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end,
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@ -665,8 +694,6 @@ function mcl_itemframes.create_base_definitions()
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end
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if minetest.get_item_group(itemname, "clock") > 0 then
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minetest.get_node_timer(pos):start(1.0)
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else
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minetest.get_node_timer(pos):start(40.0)
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end
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inv:set_stack("main", 1, put_itemstack)
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@ -792,14 +819,6 @@ function mcl_itemframes.create_base_definitions()
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mcl_itemframes.glow_frame_base.wield_image = "mcl_itemframes_glow_item_frame.png"
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mcl_itemframes.glow_frame_base.mesh = "mcl_itemframes_glow_item_frame.obj"
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--[[
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minetest.register_node("mcl_itemframes:glow_item_frame", mcl_itemframes.glow_frame_base)
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mcl_itemframes.update_frame_registry("false", "mcl_itemframes:item_frame", false)
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mcl_itemframes.update_frame_registry("false", "mcl_itemframes:glow_item_frame", true)
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create_register_lbm("mcl_itemframes:item_frame")
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create_register_lbm("mcl_itemframes:glow_item_frame")
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--]]
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end
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-- for compatibility:
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