make townaura more preformant
This commit is contained in:
parent
28f952309e
commit
c288b6ab93
|
@ -448,28 +448,40 @@ minetest.register_node("mcl_core:mycelium", {
|
|||
})
|
||||
mcl_core.register_snowed_node("mcl_core:mycelium_snow", "mcl_core:mycelium", nil, nil, false, S("Mycelium with Snow"))
|
||||
|
||||
local PARTICLE_ABM_DISTANCE = 16
|
||||
|
||||
--if minetest.settings:get("mcl_node_particles") == "full" then
|
||||
minetest.register_abm({
|
||||
label = "Townaura particles",
|
||||
nodenames = {"group:mycelium"},
|
||||
interval = 0.1,
|
||||
interval = 2,
|
||||
chance = 30,
|
||||
action = function(pos, node)
|
||||
local apos = {x=pos.x, y=pos.y+0.51, z=pos.z}
|
||||
local vel = { x = math.random(-3, 3)/10, y = math.random(0, 10)/60, z = math.random(-3, 3)/10 }
|
||||
local acc = { x = 0, y = 0, z = 0 }
|
||||
minetest.add_particle({
|
||||
pos = apos,
|
||||
velocity = vel,
|
||||
acceleration = acc,
|
||||
expirationtime = 4,
|
||||
collisiondetection = true,
|
||||
collision_removal = true,
|
||||
size = 1,
|
||||
texture = "mcl_core_mycelium_particle.png",
|
||||
glow = LIGHT_LAVA,
|
||||
})
|
||||
local player_near = false
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
if vector.distance(player:get_pos(), pos) < PARTICLE_ABM_DISTANCE then
|
||||
player_near = true
|
||||
end
|
||||
end
|
||||
if player_near then
|
||||
local apos = {x=pos.x-2, y=pos.y+0.51, z=pos.z-2}
|
||||
local apos2 = {x=pos.x+2, y=pos.y+0.51, z=pos.z+2}
|
||||
local acc = { x = 0, y = 0, z = 0 }
|
||||
minetest.add_particlespawner({
|
||||
time = 2,
|
||||
amount = 5,
|
||||
minpos = apos,
|
||||
maxpos = apos2,
|
||||
minvel = vector.new(-3/10, 0, -3/10),
|
||||
maxvel = vector.new(3/10, 10/60, 3/10),
|
||||
minacc = acc,
|
||||
expirationtime = 4,
|
||||
collisiondetection = true,
|
||||
collision_removal = true,
|
||||
size = 1,
|
||||
texture = "mcl_core_mycelium_particle.png",
|
||||
})
|
||||
end
|
||||
end,
|
||||
})
|
||||
--end
|
||||
|
|
Loading…
Reference in New Issue
Block a user