ancientmarinerdev
1d667c26b5
Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing.
2022-11-02 22:09:35 +01:00
ancientmarinerdev
f9ec402b29
Only to door if we can get from door to target
2022-11-02 22:09:35 +01:00
ancientmarinerdev
bf491c35a1
Fix bug
2022-11-02 22:09:35 +01:00
cora
646a341f52
Fix mob api can_spawn callback
2022-11-02 03:47:23 +01:00
epCode
4575fd0d81
Fix prexisting villagers getting rid of job clothes
2022-11-01 04:40:51 +01:00
epCode
8a2962cd46
Fix all mobs being givin armor list (Fix Villager loosing jobs)
2022-11-01 04:40:51 +01:00
epCode
9099f3ac7a
Fix mobs flopping for the first second when in thier own element
2022-11-01 04:40:51 +01:00
ancientmarinerdev
532fc22f62
Uncommenting yaw change on go to pos. Breaks pathfinding.
2022-10-31 23:19:04 +00:00
epCode
4fa1c445cc
add customizable speed to mounts, not set value.
2022-10-29 12:08:06 +02:00
epCode
83d92e08ca
add an adjustable variable for avoid distance
2022-10-29 12:08:06 +02:00
epCode
eed5ec6f63
return pathfinding changes
2022-10-29 12:08:06 +02:00
epCode
702ba25283
Fix dogshooter animation when moving back
2022-10-29 12:08:06 +02:00
epCode
d1d9f76c5d
Mobs set players on fire if they are/dogshoot strafing and enemy avoidance
2022-10-29 12:08:06 +02:00
cora
672e44bbb1
Don't spawn multiple mobs at the same position
...
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
epCode
ef923deff1
Merge branch 'master' into mob_head_code_improvments
2022-10-27 01:34:39 +00:00
epCode
239eca8988
make mob's not switch armor lying on the ground if they are already equiped.
2022-10-27 01:14:04 +00:00
epCode
86eef8827a
Add working mob armor api
...
TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
epCode
6c0e29891d
Fix a problem with smooth turning
2022-10-26 19:03:33 +00:00
epCode
306db6b609
make shooting mobs calculate raycast bool for shooting with shoot_offset
...
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383
Fix villager work times
2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9
Clean up and add pathfinding constant
2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556
Villagers will now path through doors. Villagers don't stand around whne not working.
2022-10-26 00:11:55 +01:00
epCode
65289de86e
Mobs jump over 1-2 block pits
2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c
fix passive mobs twisting their heads unnaturally
2022-10-25 19:18:08 +00:00
epCode
de4c40f60a
When mobs stop, don't stop animations easier
...
fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode
636e5545a7
Attacking mobs don't care if they cant make a jump.
...
they try anyway
2022-10-25 18:54:57 +00:00
epCode
70beaf6b3d
Give mobs more room to judge a jump
2022-10-25 18:52:51 +00:00
epCode
b89a9375da
Some performance improvements
...
also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
epCode
970011e02b
make mob constant for velocity rotate with mob.
...
this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
2022-10-25 00:15:13 +00:00
cora
ae0b5381e4
Merge pull request 'Villagers - Work, sleep and wander. Check and claim beds etc.' ( #2816 ) from ancientmarinerdev/MineClone2:feature/villager_improvement_rb into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2816
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 23:36:49 +00:00
epCode
063325082d
undelcared global yaw in mob api fix
...
Fixes #2839
2022-10-23 21:23:50 +00:00
cora
34dcba0b70
Protect on_pick_up against unsafe usage
2022-10-23 13:46:27 +02:00
ancientmarinerdev
e1b685429d
Texture now changes when villager loses job.
2022-10-23 01:12:19 +01:00
ancientmarinerdev
a8b336381d
Villagers - On die, clear job and bed. Get same job if already traded. Thunderstorms go to bed
2022-10-22 01:28:45 +01:00
epCode
3ae3bc7f4e
fix non-moving entities having no animations
2022-10-20 03:35:16 +00:00
epCode
14e7fea6c2
Make mob walk velocity be more normal
...
fixes : #2819
2022-10-20 03:35:16 +00:00
ancientmarinerdev
d148e6d4ba
Villagers - Work, sleep and wander. Check and claim beds etc.
2022-10-19 01:10:16 +01:00
cora
1ac0da335a
on_pick_up api: remove empty stack entities
2022-10-17 13:57:41 -06:00
cora
0b9fcae8ea
document api addition
2022-10-17 13:57:41 -06:00
cora
8cb73ee509
Fix on_pick_up api
...
accepts a returned itemstring from the callback now
2022-10-17 13:57:41 -06:00
epCode
4834b01091
fix punching ghast not getting velocity
2022-10-17 12:38:51 -07:00
cora
7c15b929fa
Fix possible crash
2022-10-17 11:42:27 +02:00
cora
2e01180fc8
Fix "hibernating" mobs flying upwards
2022-10-17 11:42:27 +02:00
cora
6f6dac02e8
don't damage falling mobs landing on air or ignore
2022-10-17 11:42:27 +02:00
cora
a745075143
Allow mobs to still fall when out of range
2022-10-17 11:42:27 +02:00
epCode
74ba2a105c
fix mob death animation
2022-10-17 11:41:17 +02:00
cora
f61efce434
Fix crash throwing snowball at (runaway=true) mobs
2022-10-16 22:20:06 +02:00
epCode
677fcb48c9
fix mob floping
2022-10-15 12:09:25 -07:00
epCode
8e28c296ca
fix mobs flying out of thier element, and increase mob gravity closer to MC
2022-10-15 11:57:53 -07:00
epCode
22e6731261
various mob improvments
2022-10-15 11:25:26 -07:00
cora
a6a98fb7ae
Fix crash when getting attacked by mob while in boat
2022-10-15 01:58:19 +02:00
epCode
f242655b13
make mobs predict jumps before even getting too close to a bock.
2022-10-15 01:47:43 +02:00
epCode
44ba08cb8b
make die animation more smooth for all mobs
2022-10-15 01:47:43 +02:00
epCode
ba127ecb12
fine-tune mob velocity
2022-10-15 01:47:43 +02:00
epCode
82153c2af9
make mob movment more fluid
2022-10-15 01:47:43 +02:00
cora
d90b3c046a
give mobs a slightly heigher jump height
...
so they don't need 2 tries to jump on a node
2022-10-14 02:44:23 +02:00
cora
c855f51829
fix mobs not jumping anymore
2022-10-14 02:40:25 +02:00
cora
c044cf8e74
Fix debug line
2022-10-14 02:31:23 +02:00
cora
93f8f2aa3b
only count despawnable mobs for global caps
2022-10-14 02:31:23 +02:00
cora
976b9da7d7
Despawn out of range mobs when immobile
2022-10-14 02:31:23 +02:00
cora
c146124a2c
spawning: check for room accrd. to collisionbox
2022-10-14 02:31:23 +02:00
cora
ea48be3f4c
Add global and per-player mob caps
2022-10-14 02:31:23 +02:00
cora
cd862888d1
Fix indentation
2022-10-14 02:31:23 +02:00
cora
ba25e57eac
don't run on_spawn twice
2022-10-14 02:31:23 +02:00
cora
546b9ade6f
Make mobs outside of player radius stop moving
2022-10-14 02:31:23 +02:00
cora
5db7680cd1
mitigate high cpu usage due to excessive mob counting
...
This was caused by the mob caps being checked too frequently
2022-10-14 02:31:23 +02:00
cora
97f9614818
Log the node a mob spawns on
2022-10-14 02:31:23 +02:00
cora
cba176be4a
make horny mobs move towards each other
2022-10-14 02:31:23 +02:00
cora
39a0353a49
Add spawn counts per mob to /mobstats
2022-10-14 02:31:23 +02:00
epCode
27ac333878
fix syntax crash
2022-10-13 16:59:32 -07:00
epCode
b27c81cea4
make mobs coordinate attacks with all other similar alliances.
2022-10-13 16:53:01 -07:00
epCode
12e9c2c6d0
make all hostile mobs attack a little more strategically.
2022-10-13 16:41:45 -07:00
cora
3e312af3b9
fix warning / wrong var
2022-10-14 00:09:32 +02:00
cora
b770ce42e3
Fix particlespawners not showing on player_transfer_distance == 0
2022-10-13 21:48:05 +00:00
cora
01791cf550
fix crash when player_transfer_distance is not set
2022-10-13 21:48:05 +00:00
cora
ef4b243a30
Add coord safe infinite particlespawners api for mobs
2022-10-13 21:48:05 +00:00
cora
a4a5b72380
Fix mobs not following player wielding the follow item
2022-10-13 15:03:24 +02:00
cora
0048a3edb2
Display egg if icon not available
2022-10-13 02:13:02 +02:00
cora
57b5d13edf
Add setting to optionally bring back spawn icons
2022-10-13 02:13:02 +02:00
epCode
22a5856b46
make spawn_mob able to change values in a mob
2022-10-13 01:54:38 +02:00
epCode
aa2693795d
Add Spider Jockey
2022-10-10 13:42:01 -07:00
epCode
8cd093afa9
adjust values
2022-10-09 18:43:41 -07:00
epCode
9cf5b2a9f6
make mobs rotate when punched
2022-10-09 18:40:41 -07:00
epCode
8a63e90e4a
remove debug message
2022-10-09 18:26:20 -07:00
epCode
a16e8f0403
remove all glitchy shaking
2022-10-09 17:41:50 -07:00
epCode
090c5b086a
fix mobs shaking a lot
2022-10-09 17:29:28 -07:00
epCode
c500dc98f9
fix only hostile mobs using smooth turning
2022-10-09 17:23:14 -07:00
epCode
4a086db4c5
get rid of unecessary "if true" statement
2022-10-10 00:09:06 +00:00
epCode
ef980f2ea0
Make mobs have smooth turning
2022-10-10 00:09:06 +00:00
Johannes Fritz
36427d5aef
Check enable damage instead of creative mode in some cases
2022-10-09 21:45:05 +02:00
epCode
25cceb58a9
(+)blaze_head_rotation
2022-10-07 02:45:02 +00:00
epCode
690d97bc63
(+)zombie_head_rotation
2022-10-07 02:45:02 +00:00
epCode
5f46f9649a
Make mobs not always look at you+looks at own kind
2022-10-07 02:45:01 +00:00
cora
609f90dd0a
Use conditional set_bone_position for mob head swivel
2022-10-07 02:45:01 +00:00
epCode
1a6698abda
Add api and following mobs as starers: cow, chicken, creeper, pig, sheep, skellys. spider, villager, villager_zombie, wolf
2022-10-07 02:45:01 +00:00
cora
d570a2dda6
Fix double despawn in staticdata/activate
2022-10-06 19:15:14 +02:00
PrairieWind
d8e2255d76
Added egg textures to register_egg function/api
2022-10-03 11:52:22 -06:00
Johannes Fritz
19c0851003
Add big head support to all babies
2022-09-29 12:03:50 -05:00
cora
9a95557ec8
Simplify within_limits function
...
so you don't need a cs degree to read it ^^
2022-09-19 13:56:39 +02:00
cora
df8c234def
Check map limits before get_natural_light
2022-09-19 13:56:39 +02:00