Don't spawn multiple mobs at the same position

this was originally intended to simulate group spawning i think
This commit is contained in:
cora 2022-10-26 11:47:35 +02:00
parent b3553fe3b8
commit 672e44bbb1

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@ -716,9 +716,7 @@ if mobs_spawn then
-- ignore void and unloaded area
if dimension ~= "void" and dimension ~= "default" then
local y_min, y_max = decypher_limits(pos.y)
for i = 1, math_random(1, 4) do
spawn_a_mob(pos, dimension, y_min, y_max)
end
spawn_a_mob(pos, dimension, y_min, y_max)
end
end
end)