iliekprogrammar
0e999d8bb9
[5.6] remove incorrect marks.
...
wrong, bad. these are fine.
2022-08-07 13:00:43 +08:00
iliekprogrammar
156aff21a1
[5.6][bows] fix unsafe entity handling for arrows
2022-08-07 12:48:09 +08:00
iliekprogrammar
4f2789c498
[5.6][armor] fix unsafe entity handling (unsure)
...
i'm not sure about this one, can't fnd a suitable test for it.
2022-08-07 12:43:24 +08:00
iliekprogrammar
bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
...
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar
4b31692319
[5.6][boats] fix unsafe entity handling
...
this probably does not affect normal gameplay, unless you can set boats on fire somehow
2022-08-07 12:09:12 +08:00
iliekprogrammar
bce4d29737
[5.6][lightning] fix unsafe entitiy handling
...
this does not excuse all on_strike callbacks to allow oversights.
it must also track entity removal.
2022-08-07 10:44:13 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
...
There might be other places i might be missing, but these are the obvious ones.
leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
entity handling or just player handling.
2022-08-07 00:13:03 +08:00
cora
27304d5d96
Nerf shipwreck loot
2022-08-04 04:21:59 +02:00
SumianVoice
3f73dc1794
Merge branch 'master' into mcl_burning_depend
2022-08-03 12:55:07 +00:00
Sumyjkl
eb89466436
add dependency for mcl_weather to mcl_burning to hopefully avoid crashes
2022-08-03 22:45:15 +10:00
cora
e901003e22
Fix mangrove (trap)door, stair and slab recipes
2022-08-03 11:57:17 +02:00
cora
c36b359c70
Fix mangrove roots and water logged roots(somewhat)
2022-08-03 00:00:44 +02:00
cora
191e117e05
Axe can strip mangrove wood
2022-08-02 23:51:48 +02:00
cora
1065165952
fix mangrove trapdoor
2022-08-02 12:06:13 +02:00
cora
c0fec69c70
Add plantlike_rooted propagules
2022-08-02 12:02:20 +02:00
cora
844cf6c5dc
Fix waterlogged texture to be animated
2022-08-02 12:02:20 +02:00
cora
2b90675ea2
fix warnings
2022-08-02 12:02:20 +02:00
cora
8e41d5a1f4
Fix propagule growth
2022-08-02 12:02:20 +02:00
cora
811d7a778f
Add tall mangrove tree schematics
2022-08-02 12:02:20 +02:00
cora
4491e962d5
grand mcl_mangrove cleanup
2022-08-02 12:02:20 +02:00
cora
77c878f609
make waterlogged roots work with river water
2022-08-02 12:02:20 +02:00
cora
51f79eaa39
Add lilypads and dead bushes
2022-08-02 12:02:20 +02:00
cora
3bf45ec4e9
Spawn mangroves in shallow water, fix schematics
2022-08-02 12:02:20 +02:00
cora
e8fc56ab33
Fix water- and mudlogged roots, add w. logging abm
2022-08-02 12:02:20 +02:00
cora
f003aefe19
allow coral reefs in MangroveSwamps
2022-08-02 12:02:20 +02:00
Thunder1035
d284ddf150
Add mangrove trees
2022-08-02 12:02:20 +02:00
cora
09889ca927
Add MangroveSwamp biome defs
2022-08-02 12:02:20 +02:00
cora
4b5476dbff
fix end sky and void crash
2022-08-02 11:55:55 +02:00
cora
a2b003a195
sky slightly overcast on weather in non-weather b.
2022-08-02 11:55:55 +02:00
cora
ee3b98c809
Fix skybox in non-weather areas
2022-08-02 11:55:55 +02:00
cora
4a6f98636d
fix crash in mapgen v6
2022-08-02 11:55:55 +02:00
cora
cae11f99e4
fix wrong mapgen setting var
2022-08-02 11:55:55 +02:00
cora
bb496db605
use _mcl_biome_type for weather
2022-08-02 11:55:55 +02:00
cora
50840f6bdc
No nether rain lol
2022-08-02 11:55:55 +02:00
cora
05a6f09f05
Never rain in deserts
2022-08-02 11:55:55 +02:00
cora
2aaeed7720
Pile up snow while snowing
2022-08-02 11:55:55 +02:00
cora
eb5378afec
Rain and snow where appropriate(biome, heat, alt)
2022-08-02 11:55:55 +02:00
chmodsayshello
f949c72945
make abm check param2 for up-to date beam color
2022-08-01 23:06:02 +00:00
chmodsayshello
e979535256
convert spaces into tabs
2022-08-01 23:06:02 +00:00
chmodsayshello
e344d1c742
remove itemstring debug logging
2022-08-01 23:06:02 +00:00
chmodsayshello
10d200da80
beacon optimisations
2022-08-01 23:06:02 +00:00
cora
eb7171fd51
Make boats unsinkable in river water
2022-08-01 05:20:19 +02:00
chmodsayshello
4d52c0d9c6
glass no longer has to be right on top of the beacon
2022-07-31 22:22:57 +02:00
chmodsayshello
1830ca8815
'fix' beacon beam abm
2022-07-31 22:22:57 +02:00
chmodsayshello
1462c39092
remove unnecessary minetest.get_node
2022-07-31 22:22:57 +02:00
chmodsayshello
ca77ffe1c7
decrease blockcheck by 25 nodes
...
that way, even with the lowest possible render distance, all nodes are loaded, if there are no nodes above the beacon (excluding glass etc.), it sets the meta and places the beam 175 blocks high, it extends all the way until the next non-air block if the player is near enoght...
Signed-off-by: chmodsayshello <chmodsayshello@hotmail.com>
2022-07-31 22:22:57 +02:00
chmodsayshello
d3eccce013
fix color palette
2022-07-31 22:22:57 +02:00
chmodsayshello
b9cb3a4d70
optimisations
2022-07-31 22:22:57 +02:00
chmodsayshello
022fa1d794
remove last beam completly before placing a new one
2022-07-31 22:22:57 +02:00
chmodsayshello
6ae9e6f873
minor optimisations
2022-07-31 22:22:56 +02:00