Commit Graph

299 Commits

Author SHA1 Message Date
cora
ed8dc1d137 Move zombie visual size update to mcl_mobs 2022-09-16 18:22:09 +02:00
cora
cb3b3b92cc Immobilize shulkers 2022-09-14 20:37:07 +00:00
cora
20a30f9f44 Instakill mobs on punch in creative 2022-09-13 16:52:53 +00:00
cora
87d4640ca1 mcl_mobs: actually use the localized functions
not that it actually gains *a lot*
2022-09-13 13:53:38 +02:00
cora
51e244fe35 Make logging of mob spawning configurable 2022-09-13 13:43:57 +02:00
cora
786cea122d Remove some unsused settings from mcl_mobs 2022-09-13 13:39:14 +02:00
cora
3093462ee3 Fix despawning 2022-09-10 01:56:37 +00:00
cora
f629a6ba9d Only zombies attack villagers 2022-09-10 01:56:37 +00:00
cora
4bc6210fda disable smooth rotation 2022-09-10 01:56:37 +00:00
PrairieWind
fc362f0e9c Add Loggin Actions to mob spawning, and fixed log message for spawn egg use 2022-09-02 10:06:10 +00:00
cora
683ace0748 Fix crash when using flint and steel on creeper 2022-08-28 21:10:48 +02:00
cora
ccfbc7da14 Make sure math.random gets a >0 argument 2022-08-24 03:01:32 +02:00
Johannes Fritz
181eb96c6d Fix up pillagers 2022-08-16 01:53:42 +02:00
iliekprogrammar
bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
cora
94f0d679f2 Add can_spawn callback in mob api 2022-07-22 03:27:41 +02:00
cora
32ac2ffeb8 remove unused alias_mob function 2022-07-22 03:27:41 +02:00
Sumyjkl
68e1fdde36 fixed comment about creative 2022-07-22 03:27:41 +02:00
Sumyjkl
fbfc53ff42 eat sound will play even when feeding in creative 2022-07-22 03:27:41 +02:00
Sumyjkl
3852c0297f changed API to recognise sitting order, added animations for sitting and idle, dog will no longer walk around while in sit mode 2022-07-22 03:27:41 +02:00
cora
b7a0460b15 Reset aggro when player far 2022-07-22 03:27:41 +02:00
SumianVoice
cfb6b6003c Update api.lua 2022-07-22 03:27:41 +02:00
SumianVoice
a6eae1e95e don't tame baby animals yet 2022-07-22 03:27:41 +02:00
SumianVoice
682b61ad4a make sure you can't heal and tame at the same time 2022-07-22 03:27:41 +02:00
SumianVoice
524da8a6cb move heal under tame so that you can tame an animal and then heal it, like in MC 2022-07-22 03:27:41 +02:00
SumianVoice
e6a97031ef remove unnecessary check 2022-07-22 03:27:41 +02:00
SumianVoice
120b096fc8 move self.food check 2022-07-22 03:27:41 +02:00
SumianVoice
9d52fed357 non-tamable mobs will not send tame param to feed_tame func,
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice
e5c1da4380 make it check not child, since the return statement was removed 2022-07-22 03:27:41 +02:00
SumianVoice
a07a5b24bd animals don't take food from player unless it is used for something 2022-07-22 03:27:41 +02:00
SumianVoice
c626c977d1 Update api.lua 2022-07-22 03:27:41 +02:00
cora
bf756403a3 Fix animals attacking players for no reason 2022-07-18 00:10:23 +00:00
cora
987ae3c6e8 Fix mobs spawning inside nodes 2022-07-18 00:10:23 +00:00
cora
a077e4535f Fix non-monsters being unable to attack
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
cora
ee9cc5341b Fix villager crash when opening iron doors 2022-07-15 22:11:07 +00:00
cora
aab3180269 clear empty nametag as well as nil 2022-07-15 04:40:12 +02:00
cora
f202ed8327 spawn in groups 2022-07-09 02:30:48 +02:00
cora
de9056ae62 Fix child mobs collision boxes 2022-07-08 23:57:02 +02:00
cora
08a1ecd879 Don't take extra bread when feeding 2022-07-08 23:57:02 +02:00
cora
672b9dbedf make pathfinding to jobsite more smooth 2022-07-05 23:47:30 +02:00
cora
e630ea59c9 Rate limit pathfinding attempts
In certain situation it otherwise results in excessive attempts to
find a path.
2022-06-17 15:54:53 +02:00
cora
a43627e268 Fix 2 wrong variable uses that made warnings 2022-06-12 01:35:27 +00:00
MysticTempest
45ec876167 Knockback fixes:
This PR enables knockback for snowballs, and eggs.
And disables knockback for the following mobs: Shulkers, Iron Golems,
and Ender Dragons.
2022-06-07 02:55:19 -05:00
cora
86bc398a79 don't do flying animation while perching,fix anims 2022-05-28 00:05:04 +02:00
cora
47fa43825c count only mobs for cramming 2022-05-26 14:20:19 +02:00
cora
af7dc0fb8f change "constant" declaration to match mcl_mobs 2022-05-26 14:16:38 +02:00
cora
87f50d6423 entity cramming: clean up check logic 2022-05-26 14:16:38 +02:00
cora
fb4f21cba0 entity cramming: spare the children 2022-05-26 14:16:38 +02:00
cora
85b599edba entity cramming: check less often 2022-05-26 14:16:38 +02:00
cora
b4cbc528a3 mcl_mobs: add entity_cramming 2022-05-26 14:16:38 +02:00