silver-fang-mini-game/node_modules/phaser/changelog/3.60/Geometry.md
2024-10-27 19:54:14 +02:00

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Phaser 3.60.0 Change Log

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Geometry Breaking Changes

The following are API-breaking, in that a new optional parameter has been inserted prior to the output parameter. If you use any of the following functions, please update your code:

  • The Geom.Intersects.GetLineToLine method has a new optional parameter isRay. If true it will treat the first line parameter as a ray, if false, as a line segment (the default).
  • The Geom.Intersects.GetLineToPoints method has a new optional parameter isRay. If true it will treat the line parameter as a ray, if false, as a line segment (the default).
  • The Geom.Intersects.GetLineToPolygon method has a new optional parameter isRay. If true it will treat the line parameter as a ray, if false, as a line segment (the default).
  • Geom.Intersects.GetRaysFromPointToPolygon uses the new isRay parameter to enable this function to work fully again.

Geometry Updates

  • Geom.Intersects.LineToLine will no longer create an internal Point object, as it's not required internally (thanks @Trissolo)

Geometry Bug Fixes

  • Fixed issue in Geom.Intersects.GetLineToLine function that would fail with colinear lines (thanks @Skel0t)

Curves New Features

  • Curves.Path.getCurveAt is a new method that will return the curve that forms the path at the given location (thanks @natureofcode)

Path Bug Fixes

  • The Path.fromJSON function would use the wrong name for a Quadratic Bezier curve class, meaning it would be skipped in the exported JSON. It's now included correctly (thanks @natureofcode)

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