1.3 KiB
1.3 KiB
mcl_title
Allow mods to show messages in the hud of players.
mcl_title.set(player, type, data)
Show a hud message of type
to player player
with data
as params.
The element will stay for the per-player param stay
or data.stay
(in gametick which is 1/20 second).
Here is a usage exemple:
--show a title in the HUD with minecraft color "gold"
mcl_title.set(player, "title", {text="dummy text", color="gold"})
--show a subtitle in the HUD with hex color "#612D2D"
mcl_title.set(player, "subtitle", {text="dummy subtitle", color="#612D2D"})
--show an actionbar in the HUD (above the hotbar) with minecraft color "red"
mcl_title.set(player, "subtitle", {text="dummy actionbar", color="red"})
--show a title in the HUD with minecraft color "gold" staying for 3 seconds (override stay setting)
mcl_title.set(player, "title", {text="dummy text", color="gold", stay=3})
mcl_title.remove(player, type)
Hide HUD element of type type
for player player
.
mcl_title.clear(player)
Remove every title/subtitle/actionbar from a player.
Basicaly run mcl_title.remove(player, type)
for every type.
mcl_title.params_set(player, params)
Allow mods to set stay
and upcomming fadeIn
/fadeOut
params.
mcl_title.params_set(player, {stay = 600}) --elements with no 'data.stay' field will stay during 30s (600/20)