Wuzzy
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54ae1190d6
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Allow spruces at Y=1
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2017-11-15 06:23:46 +01:00 |
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Wuzzy
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c79b1062cc
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Add small beach to plains biomes
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2017-11-15 02:30:30 +01:00 |
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Wuzzy
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72f5591400
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Add dry-colored grass/fern variants
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2017-11-14 23:44:53 +01:00 |
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Wuzzy
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53f231a576
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Fix biomemap being screwed up in mcl_mapgen_core
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2017-11-07 20:16:25 +01:00 |
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Wuzzy
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d4708c804a
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Don't generate bedrock and lava in singlenode
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2017-11-07 05:29:39 +01:00 |
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Wuzzy
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0267fc98ab
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Update desert temple schematic
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2017-09-19 19:29:12 +02:00 |
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Wuzzy
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486b84c7c8
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Increase sugar canes spread in non-v6 mapgens
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2017-09-19 13:51:09 +02:00 |
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Wuzzy
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d4b7e2f1d6
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Update sugar canes swampland biomes
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2017-09-19 13:50:07 +02:00 |
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Wuzzy
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e03a2ee9a2
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Make sugar canes less common in v6
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2017-09-19 13:47:04 +02:00 |
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Wuzzy
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4eebd37a12
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Minor desert temple randomization
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2017-09-14 03:47:48 +02:00 |
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Wuzzy
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7f5c051b5d
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Initialize pressure plates in generate structures
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2017-09-14 03:41:06 +02:00 |
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Wuzzy
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f0adddac12
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Update desert temple schematic
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2017-09-14 03:21:05 +02:00 |
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Wuzzy
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15892c6604
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Generate random Mese strata based on world seed
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2017-09-13 22:50:21 +02:00 |
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Wuzzy
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66e1abf1dc
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Fix Mesa stratum regression
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2017-09-13 21:49:06 +02:00 |
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Wuzzy
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7dcc39be72
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Generate stone below sea level in Mesa-like biomes
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2017-09-13 21:43:15 +02:00 |
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Wuzzy
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5d70d05dab
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Tweak double tallgrass/fern amount in non-v6
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2017-09-13 19:03:15 +02:00 |
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Wuzzy
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6f85cbdbc8
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Fix large ferns never generating in v6 jungles
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2017-09-13 18:34:19 +02:00 |
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Wuzzy
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4098c317e5
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Tweak tall grass amount in v6
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2017-09-13 18:29:03 +02:00 |
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Wuzzy
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12a43a25c8
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Generate more tall grass in v6
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2017-09-13 17:56:57 +02:00 |
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Wuzzy
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0d717dcb69
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Update biome TODO
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2017-09-13 10:31:41 +02:00 |
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Wuzzy
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e4a7c10363
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Generate more gold ore in Mesa
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2017-09-13 10:30:18 +02:00 |
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Wuzzy
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78fbb85371
|
Fix 2 code typos in mcl_mapgen_core
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2017-09-13 05:45:27 +02:00 |
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Wuzzy
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8ebbfd9ab4
|
Fix underground and deep ocean biomes for once
|
2017-09-13 05:41:43 +02:00 |
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Wuzzy
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006f27750e
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Put monster egg and emerald in Extreme Hills only
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2017-09-13 04:59:12 +02:00 |
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Wuzzy
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3107812ddb
|
Remove Deep Ocean and underground biomes
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2017-09-13 04:58:53 +02:00 |
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Wuzzy
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b09e757a03
|
Tweak emerald ore and stone monster egg spawn
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2017-09-13 04:13:55 +02:00 |
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Wuzzy
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0d736c58e8
|
Fix 2 mistakes in mcl_biomes
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2017-09-13 03:58:33 +02:00 |
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Wuzzy
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92d0dbdeef
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Allow to revert back to jungle leaves bushe and fallen logs
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2017-09-13 03:15:16 +02:00 |
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Wuzzy
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b357e927b4
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Update jungle bush schematic and use oak leaves
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2017-09-13 02:29:09 +02:00 |
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Wuzzy
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d12533f622
|
Reduce length of fallen logs to fix floating logs
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2017-09-13 01:59:24 +02:00 |
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Wuzzy
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88429f70ad
|
Reduce vine threshold in Jungle M biome
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2017-09-13 01:57:03 +02:00 |
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Wuzzy
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cec723d47b
|
Use LuaVoxelManip for vine generation
Important for Jungle M!
|
2017-09-13 01:47:24 +02:00 |
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Wuzzy
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2fce8752f2
|
Fix incorrect biome IDs in mcl_mapgen_core
|
2017-09-13 00:36:16 +02:00 |
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Wuzzy
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3ccf0a4937
|
Rebalance jungle biomes, esp. Jungle Edge M
To make is much rarer.
|
2017-09-13 00:17:39 +02:00 |
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Wuzzy
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8245ddcc2c
|
Spawn oaks in Savanna
|
2017-09-12 21:59:14 +02:00 |
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Wuzzy
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76eee3d79e
|
Minor refactor of oak biome trees
|
2017-09-12 21:54:42 +02:00 |
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Wuzzy
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b9006512b8
|
Make sunflowers more common in Sunflower Plains
|
2017-09-12 21:38:38 +02:00 |
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Wuzzy
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ebe9b262ed
|
More straight-forward naming convention for biomes
|
2017-09-12 21:31:33 +02:00 |
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Wuzzy
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ecccb9d90d
|
Balance all heat and humidity points of all biomes
|
2017-09-12 20:40:20 +02:00 |
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Wuzzy
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caedf0649a
|
Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
|
2017-09-12 18:09:26 +02:00 |
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Wuzzy
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3643e9ac92
|
Fix some bad variables in mcl_mapgen_core
|
2017-09-12 08:11:03 +02:00 |
|
Wuzzy
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427eb32448
|
Add a second huge jungle tree schematic, tweak the 1st one
|
2017-09-12 05:35:02 +02:00 |
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Wuzzy
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4468b53fdd
|
Add Jungle M biome
|
2017-09-12 05:20:03 +02:00 |
|
Wuzzy
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27f3b9f3d9
|
VM: Update liquids after writing to map
|
2017-09-11 16:26:15 +02:00 |
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Wuzzy
|
bc1e16fbc6
|
Delete unused WorldEdit code in mcl_structures
|
2017-09-11 04:26:16 +02:00 |
|
Wuzzy
|
b8461596a3
|
Generate clay in voxelmanip
|
2017-09-11 04:24:24 +02:00 |
|
Wuzzy
|
e7db6f3c89
|
Generate clay more MC-like
* Diamond shape
* Flat
* Close to water surface
|
2017-09-11 03:58:07 +02:00 |
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Wuzzy
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24abe81409
|
mcl_mapgen_core: Put all mapgen code into single on_generated
This fixes some mapgen race conditions
|
2017-09-11 01:59:20 +02:00 |
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Wuzzy
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06256f068b
|
Generate witch huts slightly deeper
|
2017-09-11 01:34:37 +02:00 |
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Wuzzy
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defffbc952
|
Fix generating lots of gravel in caves
|
2017-09-11 01:11:57 +02:00 |
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