Stronger banner colors
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@ -14,7 +14,7 @@ local colors = {
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["unicolor_white"] = {"white", "White Banner", "mcl_wool:white", nil },
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["unicolor_darkcolor"] = {"grey", "Grey Banner", "mcl_wool:grey", "#303030D0" },
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["unicolor_grey"] = {"silver", "Light Grey Banner", "mcl_wool:silver", "#5B5B5BD0" },
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["unicolor_black"] = {"black", "Black Banner", "mcl_wool:black", "#000000D0" },
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["unicolor_black"] = {"black", "Black Banner", "mcl_wool:black", "#000000E0" },
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["unicolor_red"] = {"red", "Red Banner", "mcl_wool:red", "#CC0000D0" },
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["unicolor_yellow"] = {"yellow", "Yellow Banner", "mcl_wool:yellow", "#CCCC00D0" },
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["unicolor_dark_green"] = {"green", "Green Banner", "mcl_wool:green", "#008000D0" },
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@ -44,7 +44,7 @@ local make_banner_texture = function(colorid)
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colorize = colors[colorid][4]
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end
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if colorize then
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return { "mcl_banners_banner_base.png^((mcl_banners_banner_base.png^[mask:mcl_banners_base.png)^[colorize:"..colorize..")" }
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return { "(mcl_banners_banner_base.png^[mask:mcl_banners_base_inverted.png)^((mcl_banners_banner_base.png^[colorize:"..colorize..")^[mask:mcl_banners_base.png)" }
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else
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return { "mcl_banners_banner_base.png" }
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end
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BIN
mods/ITEMS/mcl_banners/textures/mcl_banners_base_inverted.png
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BIN
mods/ITEMS/mcl_banners/textures/mcl_banners_base_inverted.png
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After Width: | Height: | Size: 190 B |
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