Implement in_wall damage type
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@ -440,7 +440,7 @@ minetest.register_globalstep(function(dtime)
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and (not check_player_privs(name, {noclip = true})) then
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and (not check_player_privs(name, {noclip = true})) then
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if player:get_hp() > 0 then
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if player:get_hp() > 0 then
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mcl_death_messages.player_damage(player, S("@1 suffocated to death.", name))
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mcl_death_messages.player_damage(player, S("@1 suffocated to death.", name))
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player:set_hp(player:get_hp() - 1)
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mcl_util.deal_damage(player, 1, {type = "in_wall"})
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end
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end
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end
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end
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