elytra and other non-combat armour don't take durability damage when the player is attacked
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@ -33,7 +33,7 @@ mcl_damage.register_modifier(function(obj, damage, reason)
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local itemname = itemstack:get_name()
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local itemname = itemstack:get_name()
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local enchantments = mcl_enchanting.get_enchantments(itemstack)
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local enchantments = mcl_enchanting.get_enchantments(itemstack)
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if not flags.bypasses_armor then
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if not flags.bypasses_armor and minetest.get_item_group(itemname, "non_combat_armor") == 0 then
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points = points + minetest.get_item_group(itemname, "mcl_armor_points")
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points = points + minetest.get_item_group(itemname, "mcl_armor_points")
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toughness = toughness + minetest.get_item_group(itemname, "mcl_armor_toughness")
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toughness = toughness + minetest.get_item_group(itemname, "mcl_armor_toughness")
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