MineClone2/mods/ENTITIES/mobs_mc/ender_dragon.lua

177 lines
4.6 KiB
Lua
Raw Normal View History

2017-07-05 04:15:46 +03:00
--###################
--################### ENDERDRAGON
--###################
local S = minetest.get_translator("mobs_mc")
2017-07-05 04:15:46 +03:00
2022-09-13 00:03:08 +03:00
local BEAM_CHECK_FREQUENCY = 2
local POS_CHECK_FREQUENCY = 15
local HEAL_AMMOUNT = 37
local function heal(self)
local o = self.object
self.health = math.min(self.hp_max,self.health + HEAL_AMMOUNT)
end
local function check_beam(self)
for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 80)) do
local luaentity = obj:get_luaentity()
if luaentity and luaentity.name == "mcl_end:crystal" then
if luaentity.beam then
if luaentity.beam == self.beam then
heal(self)
break
end
else
if self.beam then
self.beam:remove()
end
minetest.add_entity(self.object:get_pos(), "mcl_end:crystal_beam"):get_luaentity():init(self.object, obj)
break
end
end
end
end
local function check_pos(self)
if self._portal_pos then
-- migrate old format
if type(self._portal_pos) == "string" then
self._portal_pos = minetest.string_to_pos(self._portal_pos)
end
local portal_center = vector.add(self._portal_pos, vector.new(0, 11, 0))
local pos = self.object:get_pos()
if vector.distance(pos, portal_center) > 50 then
self.object:set_pos(self._last_good_pos or portal_center)
else
self._last_good_pos = pos
end
end
end
mcl_mobs.register_mob("mobs_mc:enderdragon", {
2021-04-25 18:30:15 +03:00
description = S("Ender Dragon"),
2017-07-05 04:15:46 +03:00
type = "monster",
2020-04-11 03:46:03 +03:00
spawn_class = "hostile",
pathfinding = 1,
2017-07-05 04:15:46 +03:00
attacks_animals = true,
walk_chance = 100,
hp_max = 200,
hp_min = 200,
2020-12-06 16:46:42 +02:00
xp_min = 500,
xp_max = 500,
collisionbox = {-2, 3, -2, 2, 5, 2},
physical = false,
2017-07-05 04:15:46 +03:00
visual = "mesh",
mesh = "mobs_mc_dragon.b3d",
textures = {
{"mobs_mc_dragon.png"},
},
visual_size = {x=3, y=3},
view_range = 64,
2017-07-05 04:15:46 +03:00
walk_velocity = 6,
run_velocity = 6,
can_despawn = false,
2017-07-05 04:15:46 +03:00
sounds = {
-- TODO: more sounds
2017-07-05 04:15:46 +03:00
shoot_attack = "mobs_mc_ender_dragon_shoot",
attack = "mobs_mc_ender_dragon_attack",
distance = 60,
},
physical = true,
damage = 10,
knock_back = false,
2017-07-05 04:15:46 +03:00
jump = true,
jump_height = 14,
fly = true,
makes_footstep_sound = false,
2017-07-05 04:15:46 +03:00
dogshoot_switch = 1,
dogshoot_count_max =5,
dogshoot_count2_max = 5,
passive = false,
attack_animals = true,
lava_damage = 0,
fire_damage = 0,
2017-07-05 04:15:46 +03:00
on_rightclick = nil,
attack_type = "dogshoot",
2019-12-10 02:01:04 +02:00
arrow = "mobs_mc:dragon_fireball",
2017-07-05 04:15:46 +03:00
shoot_interval = 0.5,
2019-12-10 02:01:04 +02:00
shoot_offset = -1.0,
xp_min = 500,
xp_max = 500,
2017-07-05 04:15:46 +03:00
animation = {
fly_speed = 8, stand_speed = 8,
stand_start = 0, stand_end = 20,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
ignores_nametag = true,
2022-09-13 00:03:08 +03:00
do_custom = function(self,dtime)
2021-04-11 18:30:32 +03:00
mcl_bossbars.update_boss(self.object, "Ender Dragon", "light_purple")
2022-09-13 00:03:08 +03:00
if self._pos_timer == nil or self._pos_timer > POS_CHECK_FREQUENCY then
self._pos_timer = 0
check_pos(self)
2021-04-10 21:58:34 +03:00
end
2022-09-13 00:03:08 +03:00
if self._beam_timer == nil or self._beam_timer > BEAM_CHECK_FREQUENCY then
self._beam_timer = 0
check_beam(self)
end
2022-09-13 00:03:08 +03:00
self._beam_timer = self._beam_timer + dtime
self._pos_timer = self._pos_timer + dtime
2021-04-06 15:50:34 +03:00
end,
2022-09-12 06:18:04 +03:00
on_die = function(self, pos, cmi_cause)
if self._portal_pos then
mcl_portals.spawn_gateway_portal()
2022-09-12 06:18:04 +03:00
mcl_structures.place_structure(self._portal_pos,mcl_structures.registered_structures["end_exit_portal_open"],PseudoRandom(minetest.get_mapgen_setting("seed")),-1)
if self._initial then
2022-02-24 22:22:50 +02:00
mcl_experience.throw_xp(pos, 11500) -- 500 + 11500 = 12000
minetest.set_node(vector.add(self._portal_pos, vector.new(0, 5, 0)), {name = "mcl_end:dragon_egg"})
end
2022-09-14 01:03:07 +03:00
end
-- Free The End Advancement
for _,players in pairs(minetest.get_objects_inside_radius(pos,64)) do
if players:is_player() then
2022-09-14 01:09:27 +03:00
awards.unlock(players:get_player_name(), "mcl:freeTheEnd")
2022-09-14 01:03:07 +03:00
end
2020-07-25 14:32:35 +03:00
end
2020-12-24 18:48:40 +02:00
end,
fire_resistant = true,
2017-07-05 04:15:46 +03:00
})
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
2017-07-05 04:15:46 +03:00
2019-12-10 02:01:04 +02:00
-- dragon fireball (projectile)
mcl_mobs.register_arrow("mobs_mc:dragon_fireball", {
2017-07-05 04:15:46 +03:00
visual = "sprite",
2019-12-10 02:01:04 +02:00
visual_size = {x = 1.25, y = 1.25},
2017-07-12 23:09:37 +03:00
textures = {"mobs_mc_dragon_fireball.png"},
2017-07-05 04:15:46 +03:00
velocity = 6,
-- direct hit, no fire... just plenty of pain
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 0.5,
2019-12-10 02:01:04 +02:00
damage_groups = {fleshy = 12},
2017-07-05 04:15:46 +03:00
}, nil)
end,
2017-08-06 15:09:25 +03:00
hit_mob = function(self, mob)
2020-04-07 01:55:45 +03:00
minetest.sound_play("tnt_explode", {pos = mob:get_pos(), gain = 1.5, max_hear_distance = 2*64}, true)
2017-08-06 15:09:25 +03:00
mob:punch(self.object, 1.0, {
2017-07-05 04:15:46 +03:00
full_punch_interval = 0.5,
damage_groups = {fleshy = 12},
}, nil)
end,
2019-12-10 02:01:04 +02:00
-- node hit, explode
2017-07-05 04:15:46 +03:00
hit_node = function(self, pos, node)
2022-05-25 15:44:49 +03:00
mcl_mobs:boom(self, pos, 2)
2017-07-05 04:15:46 +03:00
end
})
mcl_mobs.register_egg("mobs_mc:enderdragon", S("Ender Dragon"), "#252525", "#b313c9", 0, true)
2021-03-07 01:42:34 +02:00
mcl_wip.register_wip_item("mobs_mc:enderdragon")