564 lines
19 KiB
JavaScript
564 lines
19 KiB
JavaScript
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/*
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@license
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Rollup.js v4.24.0
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Wed, 02 Oct 2024 09:36:48 GMT - commit d3c000f4fd453e39a354299f0cfaa6831f56d7d8
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https://github.com/rollup/rollup
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Released under the MIT License.
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*/
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'use strict';
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Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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const index = require('./index.js');
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const promises = require('node:fs/promises');
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const process$2 = require('node:process');
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const cli = require('../bin/rollup');
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const rollup = require('./rollup.js');
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const parseAst_js = require('./parseAst.js');
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const loadConfigFile_js = require('./loadConfigFile.js');
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const node_child_process = require('node:child_process');
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const rollup_js = require('../rollup.js');
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require('path');
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require('fs');
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require('util');
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require('stream');
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require('os');
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require('./fsevents-importer.js');
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require('events');
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require('node:path');
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require('tty');
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require('../native.js');
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require('node:perf_hooks');
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require('node:url');
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require('../getLogFilter.js');
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function timeZone(date = new Date()) {
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const offset = date.getTimezoneOffset();
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const absOffset = Math.abs(offset);
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const hours = Math.floor(absOffset / 60);
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const minutes = absOffset % 60;
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const minutesOut = minutes > 0 ? ':' + ('0' + minutes).slice(-2) : '';
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return (offset < 0 ? '+' : '-') + hours + minutesOut;
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}
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function dateTime(options = {}) {
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let {
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date = new Date(),
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local = true,
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showTimeZone = false,
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showMilliseconds = false
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} = options;
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if (local) {
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// Offset the date so it will return the correct value when getting the ISO string.
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date = new Date(date.getTime() - (date.getTimezoneOffset() * 60000));
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}
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let end = '';
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if (showTimeZone) {
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end = ' UTC' + (local ? timeZone(date) : '');
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}
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if (showMilliseconds && date.getUTCMilliseconds() > 0) {
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end = ` ${date.getUTCMilliseconds()}ms${end}`;
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}
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return date
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.toISOString()
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.replace(/T/, ' ')
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.replace(/\..+/, end);
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}
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/**
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* This is not the set of all possible signals.
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*
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* It IS, however, the set of all signals that trigger
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* an exit on either Linux or BSD systems. Linux is a
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* superset of the signal names supported on BSD, and
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* the unknown signals just fail to register, so we can
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* catch that easily enough.
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*
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* Windows signals are a different set, since there are
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* signals that terminate Windows processes, but don't
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* terminate (or don't even exist) on Posix systems.
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*
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* Don't bother with SIGKILL. It's uncatchable, which
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* means that we can't fire any callbacks anyway.
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*
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* If a user does happen to register a handler on a non-
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* fatal signal like SIGWINCH or something, and then
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* exit, it'll end up firing `process.emit('exit')`, so
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* the handler will be fired anyway.
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*
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* SIGBUS, SIGFPE, SIGSEGV and SIGILL, when not raised
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* artificially, inherently leave the process in a
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* state from which it is not safe to try and enter JS
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* listeners.
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*/
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const signals = [];
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signals.push('SIGHUP', 'SIGINT', 'SIGTERM');
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if (process.platform !== 'win32') {
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signals.push('SIGALRM', 'SIGABRT', 'SIGVTALRM', 'SIGXCPU', 'SIGXFSZ', 'SIGUSR2', 'SIGTRAP', 'SIGSYS', 'SIGQUIT', 'SIGIOT'
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// should detect profiler and enable/disable accordingly.
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// see #21
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// 'SIGPROF'
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);
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}
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if (process.platform === 'linux') {
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signals.push('SIGIO', 'SIGPOLL', 'SIGPWR', 'SIGSTKFLT');
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}
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// Note: since nyc uses this module to output coverage, any lines
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// that are in the direct sync flow of nyc's outputCoverage are
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// ignored, since we can never get coverage for them.
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// grab a reference to node's real process object right away
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const processOk = (process) => !!process &&
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typeof process === 'object' &&
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typeof process.removeListener === 'function' &&
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typeof process.emit === 'function' &&
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typeof process.reallyExit === 'function' &&
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typeof process.listeners === 'function' &&
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typeof process.kill === 'function' &&
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typeof process.pid === 'number' &&
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typeof process.on === 'function';
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const kExitEmitter = Symbol.for('signal-exit emitter');
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const global = globalThis;
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const ObjectDefineProperty = Object.defineProperty.bind(Object);
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// teeny special purpose ee
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class Emitter {
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emitted = {
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afterExit: false,
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exit: false,
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};
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listeners = {
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afterExit: [],
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exit: [],
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};
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count = 0;
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id = Math.random();
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constructor() {
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if (global[kExitEmitter]) {
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return global[kExitEmitter];
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}
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ObjectDefineProperty(global, kExitEmitter, {
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value: this,
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writable: false,
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enumerable: false,
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configurable: false,
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});
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}
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on(ev, fn) {
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this.listeners[ev].push(fn);
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}
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removeListener(ev, fn) {
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const list = this.listeners[ev];
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const i = list.indexOf(fn);
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/* c8 ignore start */
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if (i === -1) {
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return;
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}
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/* c8 ignore stop */
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if (i === 0 && list.length === 1) {
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list.length = 0;
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}
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else {
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list.splice(i, 1);
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}
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}
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emit(ev, code, signal) {
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if (this.emitted[ev]) {
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return false;
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}
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this.emitted[ev] = true;
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let ret = false;
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for (const fn of this.listeners[ev]) {
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ret = fn(code, signal) === true || ret;
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}
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if (ev === 'exit') {
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ret = this.emit('afterExit', code, signal) || ret;
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}
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return ret;
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}
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}
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class SignalExitBase {
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}
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const signalExitWrap = (handler) => {
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return {
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onExit(cb, opts) {
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return handler.onExit(cb, opts);
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},
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load() {
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return handler.load();
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},
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unload() {
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return handler.unload();
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},
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};
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};
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class SignalExitFallback extends SignalExitBase {
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onExit() {
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return () => { };
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}
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load() { }
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unload() { }
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}
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class SignalExit extends SignalExitBase {
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// "SIGHUP" throws an `ENOSYS` error on Windows,
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// so use a supported signal instead
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/* c8 ignore start */
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#hupSig = process$1.platform === 'win32' ? 'SIGINT' : 'SIGHUP';
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/* c8 ignore stop */
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#emitter = new Emitter();
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#process;
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#originalProcessEmit;
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#originalProcessReallyExit;
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#sigListeners = {};
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#loaded = false;
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constructor(process) {
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super();
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this.#process = process;
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// { <signal>: <listener fn>, ... }
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this.#sigListeners = {};
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for (const sig of signals) {
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this.#sigListeners[sig] = () => {
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// If there are no other listeners, an exit is coming!
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// Simplest way: remove us and then re-send the signal.
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// We know that this will kill the process, so we can
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// safely emit now.
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const listeners = this.#process.listeners(sig);
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let { count } = this.#emitter;
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// This is a workaround for the fact that signal-exit v3 and signal
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// exit v4 are not aware of each other, and each will attempt to let
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// the other handle it, so neither of them do. To correct this, we
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// detect if we're the only handler *except* for previous versions
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// of signal-exit, and increment by the count of listeners it has
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// created.
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/* c8 ignore start */
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const p = process;
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if (typeof p.__signal_exit_emitter__ === 'object' &&
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typeof p.__signal_exit_emitter__.count === 'number') {
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count += p.__signal_exit_emitter__.count;
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}
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/* c8 ignore stop */
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if (listeners.length === count) {
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this.unload();
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const ret = this.#emitter.emit('exit', null, sig);
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/* c8 ignore start */
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const s = sig === 'SIGHUP' ? this.#hupSig : sig;
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if (!ret)
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process.kill(process.pid, s);
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/* c8 ignore stop */
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}
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};
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}
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this.#originalProcessReallyExit = process.reallyExit;
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this.#originalProcessEmit = process.emit;
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}
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onExit(cb, opts) {
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/* c8 ignore start */
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if (!processOk(this.#process)) {
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return () => { };
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}
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/* c8 ignore stop */
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if (this.#loaded === false) {
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this.load();
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}
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const ev = opts?.alwaysLast ? 'afterExit' : 'exit';
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this.#emitter.on(ev, cb);
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return () => {
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this.#emitter.removeListener(ev, cb);
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if (this.#emitter.listeners['exit'].length === 0 &&
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this.#emitter.listeners['afterExit'].length === 0) {
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this.unload();
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}
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};
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}
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load() {
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if (this.#loaded) {
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return;
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}
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this.#loaded = true;
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// This is the number of onSignalExit's that are in play.
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// It's important so that we can count the correct number of
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// listeners on signals, and don't wait for the other one to
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// handle it instead of us.
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this.#emitter.count += 1;
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for (const sig of signals) {
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try {
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const fn = this.#sigListeners[sig];
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if (fn)
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this.#process.on(sig, fn);
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}
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catch (_) { }
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}
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this.#process.emit = (ev, ...a) => {
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return this.#processEmit(ev, ...a);
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};
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this.#process.reallyExit = (code) => {
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return this.#processReallyExit(code);
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};
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}
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unload() {
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if (!this.#loaded) {
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return;
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}
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this.#loaded = false;
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signals.forEach(sig => {
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const listener = this.#sigListeners[sig];
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/* c8 ignore start */
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if (!listener) {
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throw new Error('Listener not defined for signal: ' + sig);
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}
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/* c8 ignore stop */
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try {
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this.#process.removeListener(sig, listener);
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/* c8 ignore start */
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}
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catch (_) { }
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/* c8 ignore stop */
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});
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this.#process.emit = this.#originalProcessEmit;
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this.#process.reallyExit = this.#originalProcessReallyExit;
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this.#emitter.count -= 1;
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}
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#processReallyExit(code) {
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/* c8 ignore start */
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if (!processOk(this.#process)) {
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return 0;
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}
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this.#process.exitCode = code || 0;
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/* c8 ignore stop */
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this.#emitter.emit('exit', this.#process.exitCode, null);
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return this.#originalProcessReallyExit.call(this.#process, this.#process.exitCode);
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}
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#processEmit(ev, ...args) {
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const og = this.#originalProcessEmit;
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if (ev === 'exit' && processOk(this.#process)) {
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if (typeof args[0] === 'number') {
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this.#process.exitCode = args[0];
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/* c8 ignore start */
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}
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/* c8 ignore start */
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const ret = og.call(this.#process, ev, ...args);
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/* c8 ignore start */
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this.#emitter.emit('exit', this.#process.exitCode, null);
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/* c8 ignore stop */
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return ret;
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}
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else {
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return og.call(this.#process, ev, ...args);
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}
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}
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}
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const process$1 = globalThis.process;
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// wrap so that we call the method on the actual handler, without
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// exporting it directly.
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const {
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/**
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* Called when the process is exiting, whether via signal, explicit
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* exit, or running out of stuff to do.
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*
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* If the global process object is not suitable for instrumentation,
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* then this will be a no-op.
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*
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* Returns a function that may be used to unload signal-exit.
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*/
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onExit,
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/**
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* Load the listeners. Likely you never need to call this, unless
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* doing a rather deep integration with signal-exit functionality.
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* Mostly exposed for the benefit of testing.
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*
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* @internal
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*/
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load,
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/**
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* Unload the listeners. Likely you never need to call this, unless
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* doing a rather deep integration with signal-exit functionality.
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* Mostly exposed for the benefit of testing.
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*
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* @internal
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*/
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unload, } = signalExitWrap(processOk(process$1) ? new SignalExit(process$1) : new SignalExitFallback());
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const CLEAR_SCREEN = '\u001Bc';
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function getResetScreen(configs, allowClearScreen) {
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let clearScreen = allowClearScreen;
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for (const config of configs) {
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if (config.watch && config.watch.clearScreen === false) {
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clearScreen = false;
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}
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}
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if (clearScreen) {
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return (heading) => rollup.stderr(CLEAR_SCREEN + heading);
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}
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let firstRun = true;
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return (heading) => {
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if (firstRun) {
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rollup.stderr(heading);
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firstRun = false;
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}
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};
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}
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function extractWatchHooks(command) {
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if (!Array.isArray(command.watch))
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return {};
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return command.watch
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.filter(value => typeof value === 'object')
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.reduce((accumulator, keyValueOption) => ({ ...accumulator, ...keyValueOption }), {});
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}
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function createWatchHooks(command) {
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const watchHooks = extractWatchHooks(command);
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return function (hook) {
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if (watchHooks[hook]) {
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const cmd = watchHooks[hook];
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if (!command.silent) {
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rollup.stderr(rollup.cyan$1(`watch.${hook} ${rollup.bold(`$ ${cmd}`)}`));
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}
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try {
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// !! important - use stderr for all writes from execSync
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const stdio = [process.stdin, process.stderr, process.stderr];
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node_child_process.execSync(cmd, { stdio: command.silent ? 'ignore' : stdio });
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}
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catch (error) {
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rollup.stderr(error.message);
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}
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}
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};
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}
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async function watch(command) {
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process$2.env.ROLLUP_WATCH = 'true';
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const isTTY = process$2.stderr.isTTY;
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const silent = command.silent;
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let watcher;
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let configWatcher;
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let resetScreen;
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const configFile = command.config ? await cli.getConfigPath(command.config) : null;
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const runWatchHook = createWatchHooks(command);
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||
|
onExit(close);
|
||
|
process$2.on('uncaughtException', closeWithError);
|
||
|
if (!process$2.stdin.isTTY) {
|
||
|
process$2.stdin.on('end', close);
|
||
|
process$2.stdin.resume();
|
||
|
}
|
||
|
async function loadConfigFromFileAndTrack(configFile) {
|
||
|
let configFileData = null;
|
||
|
let configFileRevision = 0;
|
||
|
configWatcher = index.chokidar.watch(configFile).on('change', reloadConfigFile);
|
||
|
await reloadConfigFile();
|
||
|
async function reloadConfigFile() {
|
||
|
try {
|
||
|
const newConfigFileData = await promises.readFile(configFile, 'utf8');
|
||
|
if (newConfigFileData === configFileData) {
|
||
|
return;
|
||
|
}
|
||
|
configFileRevision++;
|
||
|
const currentConfigFileRevision = configFileRevision;
|
||
|
if (configFileData) {
|
||
|
rollup.stderr(`\nReloading updated config...`);
|
||
|
}
|
||
|
configFileData = newConfigFileData;
|
||
|
const { options, warnings } = await loadConfigFile_js.loadConfigFile(configFile, command, true);
|
||
|
if (currentConfigFileRevision !== configFileRevision) {
|
||
|
return;
|
||
|
}
|
||
|
if (watcher) {
|
||
|
await watcher.close();
|
||
|
}
|
||
|
start(options, warnings);
|
||
|
}
|
||
|
catch (error) {
|
||
|
rollup.handleError(error, true);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (configFile) {
|
||
|
await loadConfigFromFileAndTrack(configFile);
|
||
|
}
|
||
|
else {
|
||
|
const { options, warnings } = await cli.loadConfigFromCommand(command, true);
|
||
|
await start(options, warnings);
|
||
|
}
|
||
|
async function start(configs, warnings) {
|
||
|
watcher = rollup_js.watch(configs);
|
||
|
watcher.on('event', event => {
|
||
|
switch (event.code) {
|
||
|
case 'ERROR': {
|
||
|
warnings.flush();
|
||
|
rollup.handleError(event.error, true);
|
||
|
runWatchHook('onError');
|
||
|
break;
|
||
|
}
|
||
|
case 'START': {
|
||
|
if (!silent) {
|
||
|
if (!resetScreen) {
|
||
|
resetScreen = getResetScreen(configs, isTTY);
|
||
|
}
|
||
|
resetScreen(rollup.underline(`rollup v${rollup.version}`));
|
||
|
}
|
||
|
runWatchHook('onStart');
|
||
|
break;
|
||
|
}
|
||
|
case 'BUNDLE_START': {
|
||
|
if (!silent) {
|
||
|
let input = event.input;
|
||
|
if (typeof input !== 'string') {
|
||
|
input = Array.isArray(input)
|
||
|
? input.join(', ')
|
||
|
: Object.values(input).join(', ');
|
||
|
}
|
||
|
rollup.stderr(rollup.cyan$1(`bundles ${rollup.bold(input)} → ${rollup.bold(event.output.map(parseAst_js.relativeId).join(', '))}...`));
|
||
|
}
|
||
|
runWatchHook('onBundleStart');
|
||
|
break;
|
||
|
}
|
||
|
case 'BUNDLE_END': {
|
||
|
warnings.flush();
|
||
|
if (!silent)
|
||
|
rollup.stderr(rollup.green(`created ${rollup.bold(event.output.map(parseAst_js.relativeId).join(', '))} in ${rollup.bold(cli.prettyMilliseconds(event.duration))}`));
|
||
|
runWatchHook('onBundleEnd');
|
||
|
if (event.result && event.result.getTimings) {
|
||
|
cli.printTimings(event.result.getTimings());
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 'END': {
|
||
|
runWatchHook('onEnd');
|
||
|
if (!silent && isTTY) {
|
||
|
rollup.stderr(`\n[${dateTime()}] waiting for changes...`);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if ('result' in event && event.result) {
|
||
|
event.result.close().catch(error => rollup.handleError(error, true));
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
function close(code) {
|
||
|
process$2.removeListener('uncaughtException', closeWithError);
|
||
|
// removing a non-existent listener is a no-op
|
||
|
process$2.stdin.removeListener('end', close);
|
||
|
if (configWatcher)
|
||
|
configWatcher.close();
|
||
|
Promise.resolve(watcher?.close()).finally(() => {
|
||
|
process$2.exit(typeof code === 'number' ? code : 0);
|
||
|
});
|
||
|
// Tell signal-exit that we are handling this gracefully
|
||
|
return true;
|
||
|
}
|
||
|
// return a promise that never resolves to keep the process running
|
||
|
return new Promise(() => { });
|
||
|
}
|
||
|
function closeWithError(error) {
|
||
|
error.name = `Uncaught ${error.name}`;
|
||
|
rollup.handleError(error);
|
||
|
}
|
||
|
|
||
|
exports.watch = watch;
|
||
|
//# sourceMappingURL=watch-cli.js.map
|