silver-fang-mini-game/node_modules/phaser/changelog/3.24.1/CHANGELOG-v3.24.1.md

7 lines
354 B
Markdown
Raw Normal View History

2024-10-27 19:54:14 +02:00
# Phaser 3 Change Log
## Version 3.24.1 - Rem - 14th July 2020
* Reverted the PR that added the parent transform to a Static Tilemap Layer as it broke tilemap rendering when the camera was zoomed (thanks @kainage)
* Fixed an error with the use of the Vector2Like type in the `Math.RotateTo` function that caused a TypeScript error on compilation