var Promise = require('promise'); var requestPromise = require('./helpers/requestPromise.js'); var BasePlugin = require('./base.js'); var logger = require('winston'); class Character1 extends BasePlugin { constructor(config) { super(config); this.name = 'Character1'; } test(input) { var res = null; if (res = input.match(/^\.luohahmo$/i)) { return true; } return false; } throwStat() { // Heittää 4 kertaa d6:n, tiputtaa heikoimman tuloksen ja laskee // loput yhteen var throws = []; var sum = 0; for( var i = 0; i < 4; i++ ) { var t = Math.floor(Math.random()*6)+1; throws.push(t); } throws.sort(); throws.reverse(); var sum = 0; for(var i = 0; i < 3; i++) { sum += throws[i]; } return sum; } getDnDCharacter() { var statPoints = 'DnD-statsit:'; var total = 0; for( var i = 0; i < 6; i++) { var newStat = this.throwStat(); statPoints += ' '; // erotetaan sanat toisistaan statPoints += newStat; total += Number(newStat); } statPoints += ' ('+total+')'; return statPoints; }; result(input) { // Different cases let info = this.getDnDCharacter(); return info; } } module.exports = Character1;