MineClone2/mods/ITEMS/mcl_mobspawners
Wuzzy 5aeb4aea74 Add translation templates for most mods
Using the findtext.lua script
2019-03-13 23:40:59 +01:00
..
locale Add translation templates for most mods 2019-03-13 23:40:59 +01:00
textures
depends.txt Rename mobs mod to mcl_mobs 2018-05-31 18:32:26 +02:00
init.lua Mob spawner: Reduce spawn count for big mobs 2019-03-08 23:26:54 +01:00
mod.conf
README.md

This mod adds a mob spawner for MineClone 2. Monsters will appear around the mob spawner in semi-regular intervals.

This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of MineClone 2.

Players can get a mob spawner by giveme and is initially empty after placing.

Programmer notes

To set the mob spawned by a mob spawner, first place the mob spawner (e.g. with minetest.set_node), then use the function mcl_mobspawners.setup_spawner to set its attributes. See the comment in init.lua for more info.

License (code and texture)

MIT License