MineClone2/mods/PLAYER
2021-05-29 16:12:33 +02:00
..
mcl_criticals Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
mcl_death_drop fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
mcl_hunger fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
mcl_meshhand Make it look like the player is holding the map in their hand 2021-05-02 17:03:39 +02:00
mcl_player Integrate no fall damage in water & end portal 2021-04-23 12:34:24 +02:00
mcl_player_init
mcl_playerinfo unify code style [1] 2021-05-25 12:52:25 +02:00
mcl_playerplus Make vine protect from fall damage 2021-05-28 17:26:00 +00:00
mcl_skins fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
mcl_spawn fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
mcl_sprint fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
mcl_wieldview fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
playerphysics
modpack.conf