MineClone2/mods/ITEMS/mcl_mobspawners
2021-05-08 14:09:16 +04:00
..
locale
textures
init.lua [mcl_mobspawners] Fix random crash, https://git.minetest.land/MineClone2/MineClone2/issues/1707 2021-05-08 14:09:16 +04:00
mod.conf Move data from deprecated files to mod.conf 2021-03-18 17:37:12 +01:00
README.md

This mod adds a mob spawner for MineClone 2. Monsters will appear around the mob spawner in semi-regular intervals.

This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of MineClone 2.

Players can get a mob spawner by giveme and is initially empty after placing.

Programmer notes

To set the mob spawned by a mob spawner, first place the mob spawner (e.g. with minetest.set_node), then use the function mcl_mobspawners.setup_spawner to set its attributes. See the comment in init.lua for more info.

License (code and texture)

MIT License