46ee5aaa59
* Add nil check to get_luaentity() access. * Cache get_luaentity() call in local var. |
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mcl_criticals | ||
mcl_death_drop | ||
mcl_hunger | ||
mcl_meshhand | ||
mcl_player | ||
mcl_player_init | ||
mcl_playerinfo | ||
mcl_playerplus | ||
mcl_skins | ||
mcl_spawn | ||
mcl_sprint | ||
mcl_wieldview | ||
playerphysics | ||
modpack.conf |