MineClone2/mods/ITEMS/mcl_itemframes
Michieal 9dc27e535b revert 020a9510cbd7adf7419c166af5c2baba7c96cf45
revert "This has the achievement in there."

The only difference is the placement of a single comment, not worth a full on commit.
2022-11-17 02:55:14 +01:00
..
locale Translations for the Item Frames. 2022-11-05 01:26:14 +01:00
models
textures
init.lua Changed the Item Frames' LBM method. 2022-11-06 21:00:14 +00:00
item_frames_api_doc.txt Added in the API Doc file, and adjusted the created items' names. 2022-11-05 01:26:15 +01:00
item_frames_API.lua revert 020a9510cbd7adf7419c166af5c2baba7c96cf45 2022-11-17 02:55:14 +01:00
mod.conf
README.txt

This mod has been rewritten and revamped by Michieal / Faerraven. Based on the code originally done by Zeg9, and then
heavily modified by the Mineclone 2 dev team.

This mod now supports all the base item frame functions, like rotating the displayed item, which it didn't do before it
was rewritten. Additionally, Glow Frames have been added in, and item frames now has an API to allow new item frames to
be created in other modules.
Now requires the Screwdriver to have full functionality.

The code is licenced under the standard MineClone 2 license for usage, with the requirement that this readme is
included in the code / module.

Model created by 22i, licensed under the
GNU GPLv3 <https://www.gnu.org/licenses/gpl-3.0.html>.

Source: <https://github.com/22i/amc>