MineClone2/mods/CORE/walkover
2021-05-29 16:12:33 +02:00
..
init.lua fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
LICENSE
mod.conf
README.md

Walkover

Some mode developers have shown an interest in having an on_walk_over event. This is useful for pressure-plates and the like.

See this issue - https://github.com/minetest/minetest/issues/247

I have implemented a server-side version in Lua using globalstep which people might find useful. Of course this would better implemented via a client-based "on walk over", but it is sufficient for my needs now.

Example Usage

minetest.register_node("somemod:someblock", {
       description = "Talking Block",
       tiles = {"somemod_someblock.png"},
       on_walk_over = function(pos, node, player)
             minetest.chat_send_player(player, "Hey! Watch it!")
       end
})

Credits

Mod created by lordfingle, licensed under Apache License 2.0.