mcl_structures.registered_structures = {}


function mcl_structures.fill_chests(p1,p2,loot,pr)
	for it,lt in pairs(loot) do
		local nodes = minetest.find_nodes_in_area(p1, p2, it)
		for _,p in pairs(nodes) do
			local lootitems = mcl_loot.get_multi_loot(lt, pr)
			mcl_structures.init_node_construct(p)
			local meta = minetest.get_meta(p)
			local inv = meta:get_inventory()
			mcl_loot.fill_inventory(inv, "main", lootitems, pr)
		end
	end
end

local function generate_loot(pos, def, pr)
	local hl = def.sidelen / 2
	local p1 = vector.offset(pos,-hl,-hl,-hl)
	local p2 = vector.offset(pos,hl,hl,hl)
	if def.loot then mcl_structures.fill_chests(p1,p2,def.loot,pr) end
end


function mcl_structures.find_lowest_y(pp)
	local y = 31000
	for _,p in pairs(pp) do
		if p.y < y then y = p.y end
	end
	return y
end

function mcl_structures.find_highest_y(pp)
	local y = -31000
	for _,p in pairs(pp) do
		if p.y > y then y = p.y end
	end
	return y
end

function mcl_structures.place_structure(pos, def, pr, blockseed)
	if not def then	return end
	local logging = not def.terrain_feature
	local y_offset = 0
	if type(def.y_offset) == "function" then
		y_offset = def.y_offset(pr)
	elseif def.y_offset then
		y_offset = def.y_offset
	end
	local pp = vector.offset(pos,0,y_offset,0)
	if def.solid_ground and def.sidelen then
		local ground_p1 = vector.offset(pos,-def.sidelen/2,-1,-def.sidelen/2)
		local ground_p2 = vector.offset(pos,def.sidelen/2,-1,def.sidelen/2)

		local solid = minetest.find_nodes_in_area(ground_p1,ground_p2,{"group:solid"})
		if #solid < ( def.sidelen * def.sidelen ) then
			if def.make_foundation then
				local node_stone = "mcl_core:stone"
				local node_filler = "mcl_core:dirt"
				local node_top = "mcl_core:dirt_with_grass" or minetest.get_node(ground_p1).name
				local node_dust = nil

				if minetest.get_mapgen_setting("mg_name") ~= "v6" then
					local b = minetest.registered_biomes[minetest.get_biome_name(minetest.get_biome_data(pos).biome)]
					--minetest.log(dump(b.node_top))
					if b.node_top then node_top = b.node_top end
					if b.node_filler then node_filler = b.node_filler end
					if b.node_stone then node_stone = b.node_stone end
					if b.node_dust then node_dust = b.node_dust end
				end
				local replace = {"air","group:liquid","mcl_core:snow","group:tree","group:leaves"}
				minetest.bulk_set_node(minetest.find_nodes_in_area(ground_p1,ground_p2,replace),{name=node_top})
				if node_dust then
					minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(ground_p1,0,1,0),vector.offset(ground_p2,0,1,0),{"air"}),{name=node_dust})
				end
				minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(ground_p1,0,-1,0),vector.offset(ground_p2,0,-4,0),replace),{name=node_filler})
				minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(ground_p1,0,-5,0),vector.offset(ground_p2,0,-30,0),replace),{name=node_stone})
			else
				if logging then
					minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pp).." not placed. No solid ground.")
				end
				return false
			end
		end
	end
	if def.on_place and not def.on_place(pos,def,pr,blockseed) then
		if logging then
			minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pp).." not placed. Conditions not satisfied.")
		end
		return false
	end
	if def.filenames then
		if #def.filenames <= 0 then return false end
		local r = pr:next(1,#def.filenames)
		local file = def.filenames[r]
		if file then
			local ap = function(pos,def,pr,blockseed) end
			if def.after_place then ap = def.after_place  end

			mcl_structures.place_schematic(pp, file, "random", nil, true, "place_center_x,place_center_z",function(p)
				if def.loot then generate_loot(pos,def,pr,blockseed) end
				return ap(pos,def,pr,blockseed)
			end,pr)
			if logging then
				minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pp))
			end
			return true
		end
	elseif def.place_func and def.place_func(pos,def,pr,blockseed) then
		if not def.after_place or ( def.after_place  and def.after_place(pos,def,pr,blockseed) ) then
			if logging then
				minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pp))
			end
			return true
		end
	end
	if logging then
		minetest.log("warning","[mcl_structures] placing "..def.name.." failed at "..minetest.pos_to_string(pos))
	end
end

function mcl_structures.register_structure(name,def,nospawn) --nospawn means it will be placed by another (non-nospawn) structure that contains it's structblock i.e. it will not be placed by mapgen directly
	local structblock = "mcl_structures:structblock_"..name
	local flags = "place_center_x, place_center_z, force_placement"
	local y_offset = 0
	local sbgroups = { structblock = 1, not_in_creative_inventory=1 }
	if def.flags then flags = def.flags end
	def.name = name
	if nospawn then
		sbgroups.structblock = nil
		sbgroups.structblock_lbm = 1
	else
		minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered
			def.deco = minetest.register_decoration({
				name = "mcl_structures:deco_"..name,
				decoration = structblock,
				deco_type = "simple",
				place_on = def.place_on,
				spawn_by = def.spawn_by,
				num_spawn_by = def.num_spawn_by,
				sidelen = 80,
				fill_ratio = def.fill_ratio,
				noise_params = def.noise_params,
				flags = flags,
				biomes = def.biomes,
				y_max = def.y_max,
				y_min = def.y_min
			})
			minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
			def.structblock = structblock
			def.deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name)
			minetest.set_gen_notify({decoration=true}, { def.deco_id })
			--catching of gennotify happens in mcl_mapgen_core
		end)
	end
	mcl_structures.registered_structures[name] = def
end

--lbm for secondary structures (structblock included in base structure)
minetest.register_lbm({
	name = "mcl_structures:struct_lbm",
	run_at_every_load = true,
	nodenames = {"group:structblock_lbm"},
	action = function(pos, node)
		minetest.remove_node(pos)
		local name = node.name:gsub("mcl_structures:structblock_","")
		local def = mcl_structures.registered_structures[name]
		if not def then return end
		mcl_structures.place_structure(pos)
	end
})