local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) mcl_structures.register_structure("nether_outpost",{ place_on = {"mcl_nether:netherrack","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium","mcl_blackstone:basalt","mcl_blackstone:soul_soil"}, fill_ratio = 0.001, chunk_probability = 600, flags = "all_floors", biomes = {"Nether","SoulsandValley","WarpedForest","CrimsonForest","BasaltDelta"}, sidelen = 24, solid_ground = true, make_foundation = true, y_min = mcl_vars.mg_lava_nether_max - 1, y_max = mcl_vars.mg_nether_max - 30, filenames = { modpath.."/schematics/mcl_nether_fortresses_nether_outpost.mts" }, y_offset = 0, after_place = function(pos) local sp = minetest.find_nodes_in_area(pos,vector.offset(pos,0,20,0),{"mcl_mobspawners:spawner"}) if not sp[1] then return end table.shuffle(sp) mcl_mobspawners.setup_spawner(sp[1], "mobs_mc:blaze", 0, minetest.LIGHT_MAX+1, 10, 8, 0) end })