Commit Graph

80 Commits

Author SHA1 Message Date
Wuzzy
d0b1e261ea Move more shulker box checks in mcl_hoppers to mcl_util 2017-08-04 03:00:33 +02:00
Wuzzy
8388235600 Simplify mcl_util.move_item_container 2017-08-04 02:19:47 +02:00
Wuzzy
fb261454df Item container transfer: Optional source_list 2017-08-04 01:58:31 +02:00
Wuzzy
a29091e23c Move double chest neighbor function to mcl_util 2017-08-03 23:27:22 +02:00
Wuzzy
3b1c0765d6 Add double container move logic into mcl_util 2017-08-03 23:23:33 +02:00
Wuzzy
db562c91db Reduce snow footstep gain 2017-07-31 01:01:18 +02:00
Wuzzy
e45b9e6b68 Remove useless max_hear_distance in mcl_sounds
It is not part of SimpleSoundSpec
2017-07-31 01:00:15 +02:00
Wuzzy
e65029394f Replace most textures with Pixel Perfection
- Using the converter script
- A bunch of textures are still missing
2017-07-20 20:20:45 +02:00
Wuzzy
d04c46f3c8 Convert some base textures to Pixel Perfection 2017-07-14 19:51:03 +02:00
Wuzzy
1dc64d9206 Reduce node sound hear distance to 16 2017-07-08 15:07:07 +02:00
Wuzzy
1db851b42b Add experimental setting to disable superflat 2017-07-02 22:35:46 +02:00
Wuzzy
38cf151806 Fix many crashes when placing item on unknown node 2017-06-29 13:02:53 +02:00
Wuzzy
27481afe06 Fix crash if flowing liquid next to unknown node 2017-06-29 12:29:59 +02:00
Wuzzy
823c20bd1b Fix some global variable warnings 2017-06-10 17:52:21 +02:00
Wuzzy
2a747e828a Refactor flower on_place function 2017-06-09 20:20:29 +02:00
Wuzzy
b7f50d9028 Restrict flower place to dirt/grassblock and light 2017-06-09 19:18:23 +02:00
Wuzzy
2d42a1d31b Change leaves dug sound 2017-06-08 21:14:07 +02:00
Wuzzy
3de12ec1d1 Simple falling damage sound 2017-06-06 23:59:30 +02:00
Wuzzy
9b2582857c Use softer snow sounds for real 2017-06-06 23:20:54 +02:00
Wuzzy
d24d20a932 Use softer snow sounds 2017-06-06 23:20:12 +02:00
Wuzzy
3af932d6ac Add player damage sound from Voxelands 2017-06-06 21:50:43 +02:00
Wuzzy
02e23893f5 Add water bucket sounds from Voxelands 2017-06-06 21:50:03 +02:00
Wuzzy
5e614b4436 New node sounds: water, metal, plant/leaves 2017-06-06 21:10:24 +02:00
Wuzzy
a15ef03d9c Fix incorrect overworld_min in flat mapgen 2017-05-27 16:10:21 +02:00
Wuzzy
886a717b30 Remove blabla in mcl_autogroup 2017-05-25 02:27:10 +02:00
Wuzzy
cfcf22f0de Add bubble particles for players being underwater 2017-05-22 22:04:42 +02:00
Wuzzy
ef06d345df New lava generator: Spawn in air in layers 1-10 2017-05-20 01:27:09 +02:00
Wuzzy
1cdc98e03b Add more defaults for mcl_loot, fix random wear 2017-05-19 17:58:15 +02:00
Wuzzy
49bd956da8 Add loot API and use it in tsm_railcorridors 2017-05-19 16:46:03 +02:00
Wuzzy
8e2d601f85 Prevent placing most plants on mycelium 2017-05-14 01:45:57 +02:00
Wuzzy
c12f16b73b Add digging groups only to diggable nodes 2017-03-30 03:07:04 +02:00
Wuzzy
ca9b7d69c1 Fix incorrect Superflat layering 2017-03-21 03:28:40 +01:00
Wuzzy
d03b002d8d Consider falling nodes to be solid 2017-03-11 07:21:50 +01:00
Wuzzy
d9a61e826a Add opaque group 2017-03-10 20:01:45 +01:00
Wuzzy
2495676e54 Rename mapgen variables 2017-03-04 23:00:23 +01:00
Wuzzy
19150ddddb Add helper functions to convert to/from MC layer 2017-03-04 22:45:08 +01:00
Wuzzy
c555d7c60f Fix nodes not breakable in creative 2017-02-28 00:14:31 +01:00
Wuzzy
c80433aaf4 Fix dig times of wool and cobweb 2017-02-27 19:38:48 +01:00
Wuzzy
6b3db0ae72 Eliminate crumbly, cracky, snappy and choppy fully 2017-02-27 18:53:17 +01:00
Wuzzy
7dd5afe28f Fix handy digging times 2017-02-27 00:35:13 +01:00
Wuzzy
a52f853853 Refactor and fix bad digging times framework 2017-02-27 00:29:56 +01:00
Wuzzy
307ec02744 Kinda fix shearsy/handy/swordy 2017-02-26 22:58:29 +01:00
Wuzzy
b05c56bcd3 Add digging time support for shears/swords/hand 2017-02-26 20:50:02 +01:00
Wuzzy
a4a6ec9b06 Write comment explaining mcl_autogroup magic 2017-02-26 19:38:40 +01:00
Wuzzy
151c1e62ba Tools to mcl_tools, way more efficient digging time definitions 2017-02-26 18:44:48 +01:00
Wuzzy
33b482b398 Fix missing node sounds 2017-02-25 16:30:10 +01:00
Wuzzy
4ecef7b411 First steps to implement MC-like digging times
This involves MASSIVE hacks around the digging system in Minetest.
Implemented so far: Hardness, nodes in mcl_core, digging for nodes
diggable by pickaxe, shovel, axe.
Not implemented: Nodes diggable by hand alone (except insta-dig),
shears and sword.
2017-02-25 16:19:24 +01:00
Wuzzy
b5dcd46193 Remove ignore node from solid node group
So mobs don't spawn on ignore...  xD
2017-02-24 02:51:50 +01:00
Wuzzy
23edc81f9d Set sane default mapgen flags for flat, v6, etc. 2017-02-23 01:14:27 +01:00
Wuzzy
73957c46b2 Partially re-implement Superflat 2017-02-23 00:15:47 +01:00