Hard-cap XP at 2^31-1
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6706104c3a
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@ -2,6 +2,7 @@ local S = minetest.get_translator("mcl_experience")
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mcl_experience = {}
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mcl_experience = {}
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local pool = {}
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local pool = {}
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local registered_nodes
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local registered_nodes
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local max_xp = 2^31-1
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local gravity = {x = 0, y = -((tonumber(minetest.settings:get("movement_gravity"))) or 9.81), z = 0}
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local gravity = {x = 0, y = -((tonumber(minetest.settings:get("movement_gravity"))) or 9.81), z = 0}
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local size_min, size_max = 20, 59 -- percents
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local size_min, size_max = 20, 59 -- percents
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@ -235,7 +236,7 @@ function mcl_experience.add_experience(player, experience)
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local temp_pool = pool[name]
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local temp_pool = pool[name]
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local old_bar, old_xp, old_level = temp_pool.bar, temp_pool.xp, temp_pool.level
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local old_bar, old_xp, old_level = temp_pool.bar, temp_pool.xp, temp_pool.level
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temp_pool.xp = math.max(temp_pool.xp + experience, 0)
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temp_pool.xp = math.min(math.max(temp_pool.xp + experience, 0), max_xp)
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temp_pool.level = mcl_experience.xp_to_level(temp_pool.xp)
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temp_pool.level = mcl_experience.xp_to_level(temp_pool.xp)
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temp_pool.bar, temp_pool.xp_next_level = mcl_experience.xp_to_bar(temp_pool.xp, temp_pool.level)
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temp_pool.bar, temp_pool.xp_next_level = mcl_experience.xp_to_bar(temp_pool.xp, temp_pool.level)
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if old_level ~= temp_pool.level then
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if old_level ~= temp_pool.level then
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