Merge pull request 'Add llama inventories' (#2682) from llama_inv into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2682 Reviewed-by: Johannes Fritz <mrrar@noreply.git.minetest.land>
This commit is contained in:
commit
fe075df0c3
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@ -81,6 +81,12 @@ local function drop_inv(ent)
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end
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end
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end
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end
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local function on_remove(self,killer,oldf)
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save_inv(self)
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drop_inv(self)
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if oldf then return oldf(self,killer) end
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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for k,v in pairs(open_invs) do
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for k,v in pairs(open_invs) do
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if formname == k._inv_id then
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if formname == k._inv_id then
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@ -100,7 +106,7 @@ function mcl_entity_invs.register_inv(entity_name,show_name,size,no_on_righclick
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local old_oa = minetest.registered_entities[entity_name].on_activate
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local old_oa = minetest.registered_entities[entity_name].on_activate
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minetest.registered_entities[entity_name].on_activate = function(self,staticdata,dtime_s)
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minetest.registered_entities[entity_name].on_activate = function(self,staticdata,dtime_s)
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local r
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local r
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if old_oa then r=old_oa(self,clicker) end
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if old_oa then r=old_oa(self,staticdata,dtime_s) end
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local d = minetest.deserialize(staticdata)
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local d = minetest.deserialize(staticdata)
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if type(d) == "table" and d._inv_id then
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if type(d) == "table" and d._inv_id then
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self._inv_id = d._inv_id
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self._inv_id = d._inv_id
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@ -139,13 +145,22 @@ function mcl_entity_invs.register_inv(entity_name,show_name,size,no_on_righclick
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local old_ode = minetest.registered_entities[entity_name].on_deactivate
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local old_ode = minetest.registered_entities[entity_name].on_deactivate
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minetest.registered_entities[entity_name].on_deactivate = function(self,removal)
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minetest.registered_entities[entity_name].on_deactivate = function(self,removal)
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save_inv(self)
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save_inv(self)
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if removal then
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on_remove(self)
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end
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if old_ode then return old_ode(self,removal) end
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if old_ode then return old_ode(self,removal) end
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end
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end
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local old_od = minetest.registered_entities[entity_name].on_death
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local old_od = minetest.registered_entities[entity_name].on_death
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minetest.registered_entities[entity_name].on_death = function(self,clicker)
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minetest.registered_entities[entity_name].on_death = function(self,killer)
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drop_inv(self)
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if not self.is_mob then
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minetest.remove_detached_inventory(self._inv_id)
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on_remove(self,killer,old_od)
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if old_od then return old_od(self,clicker) end
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end
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end
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local old_odi = minetest.registered_entities[entity_name].on_die
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minetest.registered_entities[entity_name].on_die = function(self,killer)
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if self.is_mob then
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on_remove(self,killer,old_od)
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end
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end
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end
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end
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end
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@ -49,7 +49,6 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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{"blank.png", "blank.png", "mobs_mc_llama_white.png"},
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{"blank.png", "blank.png", "mobs_mc_llama_white.png"},
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{"blank.png", "blank.png", "mobs_mc_llama.png"},
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{"blank.png", "blank.png", "mobs_mc_llama.png"},
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},
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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runaway = false,
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runaway = false,
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walk_velocity = 1,
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walk_velocity = 1,
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@ -71,36 +70,28 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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distance = 16,
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distance = 16,
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},
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},
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animation = {
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animation = {
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speed_normal = 24,
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stand_start = 0, stand_end = 0,
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run_speed = 60,
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walk_start = 0, walk_end = 40, walk_speed = 35,
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run_start = 0,
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run_start = 0, run_end = 40, run_speed = 50,
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run_end = 40,
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},
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stand_start = 0,
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child_animations = {
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stand_end = 0,
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stand_start = 41, stand_end = 41,
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walk_start = 0,
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walk_start = 41, walk_end = 81, walk_speed = 50,
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walk_end = 40,
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run_start = 41, run_end = 81, run_speed = 75,
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hurt_start = 118,
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hurt_end = 154,
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death_start = 154,
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death_end = 179,
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eat_start = 49,
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eat_end = 78,
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look_start = 78,
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look_end = 108,
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},
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},
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follow = { "mcl_farming:wheat_item", "mcl_farming:hay_block" },
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follow = { "mcl_farming:wheat_item", "mcl_farming:hay_block" },
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view_range = 16,
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view_range = 16,
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do_custom = function(self, dtime)
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do_custom = function(self, dtime)
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-- set needed values if not already present
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-- set needed values if not already present
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if not self.v2 then
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if not self.v3 then
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self.v2 = 0
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self.v3 = 0
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self.max_speed_forward = 4
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self.max_speed_forward = 4
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self.max_speed_reverse = 2
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self.max_speed_reverse = 2
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self.accel = 4
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self.accel = 4
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self.terrain_type = 3
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self.terrain_type = 3
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self.driver_attach_at = {x = 0, y = 4.17, z = -1.5}
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self.driver_attach_at = {x = 0, y = 12.7, z = -5}
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self.driver_eye_offset = {x = 0, y = 3, z = 0}
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self.driver_eye_offset = {x = 0, y = 6, z = 0}
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self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
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self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
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end
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end
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@ -135,6 +126,17 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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if item:get_name() == "mcl_farming:hay_block" then
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if item:get_name() == "mcl_farming:hay_block" then
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-- Breed with hay bale
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-- Breed with hay bale
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if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
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if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
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elseif not self._has_chest and item:get_name() == "mcl_chests:chest" then
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item:take_item()
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clicker:set_wielded_item(item)
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self._has_chest = true
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local tex_chest = "mcl_chests_normal.png"
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self.base_texture = table.copy(self.base_texture)
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self.base_texture[1] = tex_chest
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self.object:set_properties({
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textures = self.base_texture,
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})
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table.insert(self.drops,{name = "mcl_chests:chest",chance=1,min=1,max=1})
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else
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else
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-- Feed with anything else
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-- Feed with anything else
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if mcl_mobs:feed_tame(self, clicker, 1, false, true) then return end
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if mcl_mobs:feed_tame(self, clicker, 1, false, true) then return end
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@ -175,21 +177,20 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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end
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end
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end
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end
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if clicker:get_player_control().sneak then
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if self._has_chest then
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mcl_entity_invs.show_inv_form(self,clicker,"Llama - Strength "..math.floor(self._inv_size / 3))
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end
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else
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-- detatch player already riding llama
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-- detatch player already riding llama
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if self.driver and clicker == self.driver then
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if self.driver and clicker == self.driver then
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mcl_mobs.detach(clicker, {x = 1, y = 0, z = 1})
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mcl_mobs.detach(clicker, {x = 1, y = 0, z = 1})
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-- attach player to llama
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-- attach player to llama
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elseif not self.driver then
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elseif not self.driver then
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self.object:set_properties({stepheight = 1.1})
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self.object:set_properties({stepheight = 1.1})
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mcl_mobs.attach(self, clicker)
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mcl_mobs.attach(self, clicker)
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end
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end
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end
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-- Used to capture llama
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elseif not self.driver and clicker:get_wielded_item():get_name() ~= "" then
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mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end
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end
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end,
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end,
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@ -214,9 +215,26 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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return false
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return false
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end
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end
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end,
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end,
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on_spawn = function(self)
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if not self._inv_size then
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local r = math.random(1000)
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if r < 80 then
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self._inv_size = 15
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elseif r < 160 then
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self._inv_size = 12
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elseif r < 488 then
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self._inv_size = 9
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elseif r < 816 then
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self._inv_size = 6
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else
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self._inv_size = 3
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end
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end
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end,
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})
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})
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mcl_entity_invs.register_inv("mobs_mc:llama","Llama",nil,true)
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-- spit arrow (weapon)
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-- spit arrow (weapon)
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mcl_mobs:register_arrow("mobs_mc:llamaspit", {
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mcl_mobs:register_arrow("mobs_mc:llamaspit", {
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visual = "sprite",
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visual = "sprite",
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