Make TNT and TNT Minecart use the explosions API
The old api from mcl_tnt is still left in the code, and used by the mobs.
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ca7c8c23c7
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@ -1,3 +1,4 @@
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mcl_explosions
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mcl_core
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mcl_core
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mcl_sounds
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mcl_sounds
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mcl_player
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mcl_player
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@ -206,7 +206,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
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-- Explode if already ignited
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-- Explode if already ignited
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if self._boomtimer then
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if self._boomtimer then
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self.object:remove()
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self.object:remove()
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tnt.boom(pos)
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mcl_explosions.explode(pos, 4, { drop_chance = 1.0 })
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return
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return
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end
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end
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@ -249,7 +249,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
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local pos = self.object:get_pos()
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local pos = self.object:get_pos()
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if self._boomtimer <= 0 then
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if self._boomtimer <= 0 then
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self.object:remove()
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self.object:remove()
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tnt.boom(pos)
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mcl_explosions.explode(pos, 4, { drop_chance = 1.0 })
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return
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return
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else
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else
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tnt.smoke_step(pos)
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tnt.smoke_step(pos)
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@ -1,3 +1,4 @@
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mcl_explosions
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mcl_sounds?
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mcl_sounds?
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mcl_mobitems?
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mcl_mobitems?
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mcl_death_messages?
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mcl_death_messages?
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@ -104,7 +104,6 @@ minetest.register_node("mcl_tnt:tnt", {
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groups = { dig_immediate = 3, tnt = 1, enderman_takable=1 },
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groups = { dig_immediate = 3, tnt = 1, enderman_takable=1 },
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mesecons = tnt_mesecons,
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mesecons = tnt_mesecons,
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on_blast = function(pos)
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on_blast = function(pos)
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minetest.chat_send_all("on_blast " .. minetest.pos_to_string(pos))
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spawn_tnt(pos, "mcl_tnt:tnt")
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spawn_tnt(pos, "mcl_tnt:tnt")
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return true
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return true
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end,
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end,
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@ -209,7 +208,7 @@ function TNT:on_step(dtime)
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self.blinkstatus = not self.blinkstatus
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self.blinkstatus = not self.blinkstatus
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end
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end
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if self.timer > tnt.BOOMTIMER then
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if self.timer > tnt.BOOMTIMER then
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tnt.boom(self.object:get_pos(), nil, self.object)
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mcl_explosions.explode(self.object:get_pos(), 4, { drop_chance = 1.0 })
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self.object:remove()
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self.object:remove()
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end
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end
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end
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end
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