Tweak slider height in Creative inventory
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8e58459337
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@ -208,12 +208,9 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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end
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end
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local pagemax = math.max(1, math.floor((inv_size-1) / (9*5) + 1))
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local pagemax = math.max(1, math.floor((inv_size-1) / (9*5) + 1))
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local slider_height
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local slider_height
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if pagemax == 1 then
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local arrow_height = 0.85
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slider_height = 4.525
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slider_height = (6.2-arrow_height*2) / pagemax
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else
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local slider_pos = (slider_height*(pagenum-1)*0.8713125)+2.23
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slider_height = 4/pagemax
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end
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local slider_pos = slider_height*(pagenum-1)+2.23
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local name = "nix"
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local name = "nix"
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local formspec = ""
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local formspec = ""
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local main_list
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local main_list
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@ -288,9 +285,9 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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-- Creative inventory slots
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-- Creative inventory slots
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main_list = "list[detached:creative_"..playername..";main;0,1.75;9,5;"..tostring(start_i).."]" ..
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main_list = "list[detached:creative_"..playername..";main;0,1.75;9,5;"..tostring(start_i).."]" ..
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-- ... and scroll bar
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-- ... and scroll bar
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"image_button[9.02,1.76;0.85,0.6;crafting_creative_up.png;creative_prev;]"..
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"image_button[9.02,1.76;"..tostring(arrow_height)..",0.6;crafting_creative_up.png;creative_prev;]"..
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"image[9.033," .. tostring(slider_pos) .. ";0.78,"..tostring(slider_height) .. ";crafting_slider.png]"..
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"image[9.033," .. tostring(slider_pos) .. ";0.78,"..tostring(slider_height) .. ";crafting_slider.png]"..
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"image_button[9.02,6.15;0.85,0.6;crafting_creative_down.png;creative_next;]"
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"image_button[9.02,6.15;"..tostring(arrow_height)..",0.6;crafting_creative_down.png;creative_next;]"
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end
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end
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local function tab(current, check)
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local function tab(current, check)
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local img
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local img
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