entity cramming: spare the children
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@ -2982,7 +2982,7 @@ local function check_entity_cramming(self)
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local l = o:get_luaentity()
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local l = o:get_luaentity()
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if l and clear then
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if l and clear then
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l.cram = nil
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l.cram = nil
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elseif l and l.cram == nil then
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elseif l and l.cram == nil and not self.child then
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table.insert(ncram,l)
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table.insert(ncram,l)
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elseif not clear and l and l.cram then
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elseif not clear and l and l.cram then
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damage_mob(l,"cramming",cramming_damage)
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damage_mob(l,"cramming",cramming_damage)
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