Quickfix: changed standing sign rotate replacement node.
Replaced the standing sign (90 degrees) starting replacement node for on_rotate(). Tested on all signs, testing all degrees of rotation (all 16 of them). fixes newly found bug: non-oak standing sign becomes oak standing sign when initially rotated with a screwdriver.
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@ -70,6 +70,8 @@ end
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local pi = 3.1415926 -- enough accuracy, to build an engine for a car.
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local math = math
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-- locally cached copy of the official colors; this way, it updates as mcl_colors updates.
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local mcl_colors_official = mcl_colors
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if DEBUG then
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@ -662,6 +664,18 @@ function mcl_signs.register_sign (modname, color, _name, ttsign)
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new_sign_standing.wield_image = "(default_sign.png^[multiply:" .. color .. ")"
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new_sign_standing.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" }
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new_sign_standing.inventory_image = "(default_sign.png^[multiply:" .. color .. ")"
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new_sign_standing.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign22_5" .. _name
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minetest.swap_node(pos, node)
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elseif mode == screwdriver.ROTATE_AXIS then
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return false
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end
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mcl_signs:update_sign(pos, nil, nil, true)
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return true
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end,
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minetest.register_node("mcl_signs:standing_sign" .. _name, new_sign_standing)
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update_sign_registry("standing", "mcl_signs:standing_sign" .. _name)
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-- debug step
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@ -879,6 +893,16 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
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new_sign_standing.wield_image ="("..wield_image.."^[multiply:" .. color .. ")"
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new_sign_standing.tiles = { "("..tiles.."^[multiply:" .. color .. ")" }
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new_sign_standing.inventory_image = "("..inventory_image.."^[multiply:" .. color .. ")"
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new_sign_standing.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign22_5" .. _name
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minetest.swap_node(pos, node)
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elseif mode == screwdriver.ROTATE_AXIS then
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return false
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end
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mcl_signs:update_sign(pos, nil, nil, true)
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return true
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end,
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minetest.register_node("mcl_signs:standing_sign" .. _name, new_sign_standing)
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update_sign_registry("standing", "mcl_signs:standing_sign" .. _name)
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@ -1098,6 +1122,16 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign)
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new_sign_standing.wield_image = "(default_sign.png^[multiply:" .. color .. ")"
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new_sign_standing.tiles = { "(mcl_signs_sign.png^[multiply:" .. color .. ")" }
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new_sign_standing.inventory_image = "(default_sign.png^[multiply:" .. color .. ")"
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new_sign_standing.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign22_5" .. _name
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minetest.swap_node(pos, node)
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elseif mode == screwdriver.ROTATE_AXIS then
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return false
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end
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mcl_signs:update_sign(pos, nil, nil, true)
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return true
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end,
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minetest.override_item("mcl_signs:standing_sign" .. _name, new_sign_standing)
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update_sign_registry("standing", "mcl_signs:standing_sign" .. _name)
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-- debug step
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@ -1315,6 +1349,16 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
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new_sign_standing.wield_image ="("..wield_image.."^[multiply:" .. color .. ")"
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new_sign_standing.tiles = { "("..tiles.."^[multiply:" .. color .. ")" }
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new_sign_standing.inventory_image = "("..inventory_image.."^[multiply:" .. color .. ")"
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new_sign_standing.on_rotate = function(pos, node, user, mode)
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if mode == screwdriver.ROTATE_FACE then
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node.name = "mcl_signs:standing_sign22_5" .. _name
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minetest.swap_node(pos, node)
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elseif mode == screwdriver.ROTATE_AXIS then
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return false
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end
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mcl_signs:update_sign(pos, nil, nil, true)
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return true
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end,
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minetest.override_item("mcl_signs:standing_sign" .. _name, new_sign_standing)
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update_sign_registry("standing", "mcl_signs:standing_sign" .. _name)
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