Tweak shulker box dropping in creative mode
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8fb1553083
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@ -356,6 +356,15 @@ for color, desc in pairs(boxtypes) do
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local iinv_main = minetest.deserialize(imeta)
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ninv:set_list("main", iinv_main)
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ninv:set_size("main", 9*3)
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if minetest.setting_getbool("creative_mode") then
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if not ninv:is_empty("main") then
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return nil
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else
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return itemstack
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end
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else
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return nil
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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@ -363,12 +372,20 @@ for color, desc in pairs(boxtypes) do
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local inv = meta:get_inventory()
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local items = {}
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for i=1, inv:get_size("main") do
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items[i] = inv:get_stack("main", i):to_string()
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local stack = inv:get_stack("main", i)
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items[i] = stack:to_string()
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end
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local data = minetest.serialize(items)
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local boxitem = ItemStack("mcl_chests:"..color.."_shulker_box")
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boxitem:set_metadata(data)
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minetest.add_item(pos, boxitem)
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if minetest.setting_getbool("creative_mode") then
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if not inv:is_empty("main") then
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minetest.add_item(pos, boxitem)
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end
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else
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minetest.add_item(pos, boxitem)
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end
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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-- Do not allow to place shulker boxes into shulker boxes
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