make ruined portals rarer
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@ -16,7 +16,7 @@ local def = {
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flags = "place_center_x, place_center_z, all_floors",
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solid_ground = true,
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make_foundation = true,
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chunk_probability = 400,
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chunk_probability = 800,
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y_max = mcl_vars.mg_overworld_max,
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y_min = 1,
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sidelen = 10,
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