Remove checks for MCL2 mods
This commit is contained in:
parent
8db9e76529
commit
f6be8bac5a
|
@ -37,6 +37,7 @@ local max = math.max
|
||||||
local atann = math.atan
|
local atann = math.atan
|
||||||
local random = math.random
|
local random = math.random
|
||||||
local floor = math.floor
|
local floor = math.floor
|
||||||
|
|
||||||
local atan = function(x)
|
local atan = function(x)
|
||||||
if not x or x ~= x then
|
if not x or x ~= x then
|
||||||
return 0
|
return 0
|
||||||
|
@ -80,14 +81,6 @@ local node_snowblock = "mcl_core:snowblock"
|
||||||
local node_snow = "mcl_core:snow"
|
local node_snow = "mcl_core:snow"
|
||||||
mobs.fallback_node = minetest.registered_aliases["mapgen_dirt"] or "mcl_core:dirt"
|
mobs.fallback_node = minetest.registered_aliases["mapgen_dirt"] or "mcl_core:dirt"
|
||||||
|
|
||||||
local mod_weather = minetest.get_modpath("mcl_weather") ~= nil
|
|
||||||
local mod_explosions = minetest.get_modpath("mcl_explosions") ~= nil
|
|
||||||
local mod_mobspawners = minetest.get_modpath("mcl_mobspawners") ~= nil
|
|
||||||
local mod_hunger = minetest.get_modpath("mcl_hunger") ~= nil
|
|
||||||
local mod_worlds = minetest.get_modpath("mcl_worlds") ~= nil
|
|
||||||
local mod_armor = minetest.get_modpath("mcl_armor") ~= nil
|
|
||||||
local mod_experience = minetest.get_modpath("mcl_experience") ~= nil
|
|
||||||
|
|
||||||
--Helper function to clear all mobs because /clearobjects removes too much
|
--Helper function to clear all mobs because /clearobjects removes too much
|
||||||
local function is_mob(o)
|
local function is_mob(o)
|
||||||
return o.type == "ambient" or o.type == "animal" or o.type == "monster" or o.type == "npc"
|
return o.type == "ambient" or o.type == "animal" or o.type == "monster" or o.type == "npc"
|
||||||
|
@ -186,7 +179,7 @@ local function object_in_range(self, object)
|
||||||
end
|
end
|
||||||
local factor
|
local factor
|
||||||
-- Apply view range reduction for special player armor
|
-- Apply view range reduction for special player armor
|
||||||
if object:is_player() and mod_armor then
|
if object:is_player() then
|
||||||
local factors = mcl_armor.player_view_range_factors[object]
|
local factors = mcl_armor.player_view_range_factors[object]
|
||||||
factor = factors and factors[self.name]
|
factor = factors and factors[self.name]
|
||||||
end
|
end
|
||||||
|
@ -829,7 +822,7 @@ local check_for_death = function(self, cause, cmi_cause)
|
||||||
local looting = mcl_enchanting.get_enchantment(wielditem, "looting")
|
local looting = mcl_enchanting.get_enchantment(wielditem, "looting")
|
||||||
item_drop(self, cooked, looting)
|
item_drop(self, cooked, looting)
|
||||||
|
|
||||||
if mod_experience and ((not self.child) or self.type ~= "animal") and (minetest.get_us_time() - self.xp_timestamp <= 5000000) then
|
if ((not self.child) or self.type ~= "animal") and (minetest.get_us_time() - self.xp_timestamp <= 5000000) then
|
||||||
mcl_experience.throw_xp(self.object:get_pos(), math.random(self.xp_min, self.xp_max))
|
mcl_experience.throw_xp(self.object:get_pos(), math.random(self.xp_min, self.xp_max))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -1073,7 +1066,7 @@ local do_env_damage = function(self)
|
||||||
|
|
||||||
-- Deal light damage to mob, returns true if mob died
|
-- Deal light damage to mob, returns true if mob died
|
||||||
local deal_light_damage = function(self, pos, damage)
|
local deal_light_damage = function(self, pos, damage)
|
||||||
if not (mod_weather and (mcl_weather.rain.raining or mcl_weather.state == "snow") and mcl_weather.is_outdoor(pos)) then
|
if not ((mcl_weather.rain.raining or mcl_weather.state == "snow") and mcl_weather.is_outdoor(pos)) then
|
||||||
self.health = self.health - damage
|
self.health = self.health - damage
|
||||||
|
|
||||||
effect(pos, 5, "mcl_particles_smoke.png")
|
effect(pos, 5, "mcl_particles_smoke.png")
|
||||||
|
@ -1094,10 +1087,7 @@ local do_env_damage = function(self)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local _, dim = nil, "overworld"
|
local _, dim = mcl_worlds.y_to_layer(pos.y)
|
||||||
if mod_worlds then
|
|
||||||
_, dim = mcl_worlds.y_to_layer(pos.y)
|
|
||||||
end
|
|
||||||
if (self.sunlight_damage ~= 0 or self.ignited_by_sunlight) and (sunlight or 0) >= minetest.LIGHT_MAX and dim == "overworld" then
|
if (self.sunlight_damage ~= 0 or self.ignited_by_sunlight) and (sunlight or 0) >= minetest.LIGHT_MAX and dim == "overworld" then
|
||||||
if self.ignited_by_sunlight then
|
if self.ignited_by_sunlight then
|
||||||
mcl_burning.set_on_fire(self.object, 10)
|
mcl_burning.set_on_fire(self.object, 10)
|
||||||
|
@ -1127,7 +1117,7 @@ local do_env_damage = function(self)
|
||||||
local nodef = minetest.registered_nodes[self.standing_in]
|
local nodef = minetest.registered_nodes[self.standing_in]
|
||||||
|
|
||||||
-- rain
|
-- rain
|
||||||
if self.rain_damage > 0 and mod_weather then
|
if self.rain_damage > 0 then
|
||||||
if mcl_weather.rain.raining and mcl_weather.is_outdoor(pos) then
|
if mcl_weather.rain.raining and mcl_weather.is_outdoor(pos) then
|
||||||
|
|
||||||
self.health = self.health - self.rain_damage
|
self.health = self.health - self.rain_damage
|
||||||
|
@ -1558,10 +1548,7 @@ local breed = function(self)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Give XP
|
mcl_experience.throw_xp(pos, math.random(1, 7))
|
||||||
if mod_experience then
|
|
||||||
mcl_experience.throw_xp(pos, math.random(1, 7))
|
|
||||||
end
|
|
||||||
|
|
||||||
-- custom breed function
|
-- custom breed function
|
||||||
if parent1.on_breed then
|
if parent1.on_breed then
|
||||||
|
@ -2647,7 +2634,6 @@ local do_states = function(self, dtime)
|
||||||
|
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
|
|
||||||
if mod_explosions then
|
|
||||||
if mobs_griefing and not minetest.is_protected(pos, "") then
|
if mobs_griefing and not minetest.is_protected(pos, "") then
|
||||||
mcl_explosions.explode(mcl_util.get_object_center(self.object), self.explosion_strength, { drop_chance = 1.0 }, self.object)
|
mcl_explosions.explode(mcl_util.get_object_center(self.object), self.explosion_strength, { drop_chance = 1.0 }, self.object)
|
||||||
else
|
else
|
||||||
|
@ -2660,7 +2646,6 @@ local do_states = function(self, dtime)
|
||||||
entity_physics(pos, entity_damage_radius)
|
entity_physics(pos, entity_damage_radius)
|
||||||
effect(pos, 32, "mcl_particles_smoke.png", nil, nil, node_break_radius, 1, 0)
|
effect(pos, 32, "mcl_particles_smoke.png", nil, nil, node_break_radius, 1, 0)
|
||||||
end
|
end
|
||||||
end
|
|
||||||
mcl_burning.extinguish(self.object)
|
mcl_burning.extinguish(self.object)
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
|
|
||||||
|
@ -3117,7 +3102,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
|
||||||
local punch_interval = 1.4
|
local punch_interval = 1.4
|
||||||
|
|
||||||
-- exhaust attacker
|
-- exhaust attacker
|
||||||
if mod_hunger and is_player then
|
if is_player then
|
||||||
mcl_hunger.exhaust(hitter:get_player_name(), mcl_hunger.EXHAUST_ATTACK)
|
mcl_hunger.exhaust(hitter:get_player_name(), mcl_hunger.EXHAUST_ATTACK)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -4182,12 +4167,8 @@ end
|
||||||
|
|
||||||
-- make explosion with protection and tnt mod check
|
-- make explosion with protection and tnt mod check
|
||||||
function mobs:boom(self, pos, strength, fire)
|
function mobs:boom(self, pos, strength, fire)
|
||||||
if mod_explosions then
|
if mobs_griefing and not minetest.is_protected(pos, "") then
|
||||||
if mobs_griefing and not minetest.is_protected(pos, "") then
|
mcl_explosions.explode(pos, strength, { drop_chance = 1.0, fire = fire }, self.object)
|
||||||
mcl_explosions.explode(pos, strength, { drop_chance = 1.0, fire = fire }, self.object)
|
|
||||||
else
|
|
||||||
mobs:safe_boom(self, pos, strength)
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
mobs:safe_boom(self, pos, strength)
|
mobs:safe_boom(self, pos, strength)
|
||||||
end
|
end
|
||||||
|
@ -4245,7 +4226,7 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
|
||||||
|
|
||||||
local name = placer:get_player_name()
|
local name = placer:get_player_name()
|
||||||
local privs = minetest.get_player_privs(name)
|
local privs = minetest.get_player_privs(name)
|
||||||
if mod_mobspawners and under.name == "mcl_mobspawners:spawner" then
|
if under.name == "mcl_mobspawners:spawner" then
|
||||||
if minetest.is_protected(pointed_thing.under, name) then
|
if minetest.is_protected(pointed_thing.under, name) then
|
||||||
minetest.record_protection_violation(pointed_thing.under, name)
|
minetest.record_protection_violation(pointed_thing.under, name)
|
||||||
return itemstack
|
return itemstack
|
||||||
|
|
Loading…
Reference in New Issue
Block a user