Faster water animation
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@ -953,17 +953,17 @@ minetest.register_node("default:water_flowing", {
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description = "Flowing Water",
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description = "Flowing Water",
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inventory_image = minetest.inventorycube("default_water.png"),
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inventory_image = minetest.inventorycube("default_water.png"),
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drawtype = "flowingliquid",
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drawtype = "flowingliquid",
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tiles = {name="default_water_flowing_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=5.0}},
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tiles = {name="default_water_flowing_animated.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2.0}},
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special_tiles = {
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special_tiles = {
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{
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{
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image="default_water_flowing_animated.png",
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image="default_water_flowing_animated.png",
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backface_culling=false,
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=5.0}
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animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=2.0}
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},
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},
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{
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{
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image="default_water_flowing_animated.png",
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image="default_water_flowing_animated.png",
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backface_culling=true,
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=5.0}
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animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=2.0}
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},
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},
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},
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},
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alpha = WATER_ALPHA,
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alpha = WATER_ALPHA,
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