Fixed compostable item comsumption.
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parent
91ef21c55b
commit
f61b072d39
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@ -415,71 +415,6 @@ minetest.register_abm({
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end,
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end,
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})
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})
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minetest.register_abm({
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label = "Hopper/composter integration",
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nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
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neighbors = {"mcl_composters:composter", "mcl_composters:composter_1", "mcl_composters:composter_2",
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"mcl_composters:composter_3", "mcl_composters:composter_4", "mcl_composters:composter_5",
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"mcl_composters:composter_6", "mcl_composters:composter_7", "mcl_composters:composter_ready"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
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local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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-- Get bonemeal from composter above
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local upnode = minetest.get_node(uppos)
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if upnode.name == "mcl_composters:composter_ready" then
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minetest.swap_node(uppos, {name="mcl_composters:composter"})
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inv:add_item("main", "mcl_dye:white")
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end
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--Add compostable itens into composter below
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local downnode = minetest.get_node(downpos)
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if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1"
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or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3"
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or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5"
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or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then
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local itemcomp = inv:get_list("main")
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for i, k in ipairs(itemcomp) do
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local compchance = minetest.get_item_group(itemcomp[i]:get_name(), "compostability")
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if compchance > 0 then
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-- TODO: fix bug where take multiple compostable items
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itemcomp[i]:take_item()
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inv:set_list("main", itemcomp)
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local rand = math.random(0,100)
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if compchance >= rand then
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local level = 0
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if downnode.name == "mcl_composters:composter_1" then
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level = 1
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elseif downnode.name == "mcl_composters:composter_2" then
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level = 2
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elseif downnode.name == "mcl_composters:composter_3" then
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level = 3
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elseif downnode.name == "mcl_composters:composter_4" then
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level = 4
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elseif downnode.name == "mcl_composters:composter_5" then
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level = 5
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elseif downnode.name == "mcl_composters:composter_6" then
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level = 6
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elseif downnode.name == "mcl_composters:composter_7" then
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level = 7
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end
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mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level/8, 0))
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if level < 7 then
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level = level + 1
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else
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level = "ready"
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end
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minetest.swap_node(downpos, {name="mcl_composters:composter_" .. level})
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end
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end
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end
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end
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end,
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})
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minetest.register_abm({
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minetest.register_abm({
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label = "Side-hopper/container item exchange",
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label = "Side-hopper/container item exchange",
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nodenames = {"mcl_hoppers:hopper_side"},
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nodenames = {"mcl_hoppers:hopper_side"},
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@ -534,6 +469,84 @@ minetest.register_abm({
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end
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end
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})
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})
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minetest.register_abm({
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label = "Bonemeal extraction from composter",
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nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
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neighbors = {"mcl_composters:composter_ready"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
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local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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-- Get bonemeal from composter above
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local upnode = minetest.get_node(uppos)
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if upnode.name == "mcl_composters:composter_ready" then
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minetest.swap_node(uppos, {name="mcl_composters:composter"})
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inv:add_item("main", "mcl_dye:white")
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end
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end,
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})
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minetest.register_abm({
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label = "Add compostable items on composter",
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nodenames = {"mcl_hoppers:hopper"},
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neighbors = {"mcl_composters:composter", "mcl_composters:composter_1", "mcl_composters:composter_2",
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"mcl_composters:composter_3", "mcl_composters:composter_4", "mcl_composters:composter_5",
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"mcl_composters:composter_6", "mcl_composters:composter_7",},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
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local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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--Consume compostable items and update composter below
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local downnode = minetest.get_node(downpos)
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if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1"
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or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3"
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or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5"
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or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then
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local itemcomp = inv:get_list("main")
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local hslot = mcl_util.get_first_occupied_inventory_slot(minetest.get_inventory({type="node", pos = pos}), "main")
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if hslot == nil then return end
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local compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
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-- TODO: make it go to next hslot if item isn't compostable
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if compchance > 0 then
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itemcomp[hslot]:take_item()
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inv:set_list("main", itemcomp)
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local rand = math.random(0,100)
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if compchance >= rand then
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local level = 0
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if downnode.name == "mcl_composters:composter_1" then
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level = 1
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elseif downnode.name == "mcl_composters:composter_2" then
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level = 2
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elseif downnode.name == "mcl_composters:composter_3" then
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level = 3
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elseif downnode.name == "mcl_composters:composter_4" then
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level = 4
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elseif downnode.name == "mcl_composters:composter_5" then
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level = 5
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elseif downnode.name == "mcl_composters:composter_6" then
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level = 6
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elseif downnode.name == "mcl_composters:composter_7" then
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level = 7
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end
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mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level/8, 0))
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if level < 7 then
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level = level + 1
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else
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level = "ready"
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end
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minetest.swap_node(downpos, {name="mcl_composters:composter_" .. level})
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end
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end
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end
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end,
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})
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minetest.register_craft({
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minetest.register_craft({
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output = "mcl_hoppers:hopper",
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output = "mcl_hoppers:hopper",
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recipe = {
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recipe = {
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