Make glass hand-breakable
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@ -577,7 +577,7 @@ function mcl_core.add_glass(desc, recipeitem, color)
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paramtype = "light",
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use_texture_alpha = true,
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stack_max = 64,
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groups = {cracky=3,oddly_breakable_by_hand=3, building_block=1},
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groups = {handy=1, building_block=1},
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sounds = mcl_sounds.node_sound_glass_defaults(),
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drop = "",
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_mcl_blast_resistance = 1.5,
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