Only extinguish flame arrow on removal

This commit is contained in:
Elias Fleckenstein 2021-03-19 11:37:12 +01:00
parent f3580efced
commit f3c37f49b9

View File

@ -337,8 +337,8 @@ ARROW_ENTITY.on_step = function(self, dtime)
minetest.sound_play({name="mcl_bows_hit_other", gain=0.3}, {pos=self.object:get_pos(), max_hear_distance=16}, true)
end
end
mcl_burning.extinguish(self.object)
if not obj:is_player() then
mcl_burning.extinguish(self.object)
self.object:remove()
end
return