Fix #1779 (potion arrows are invisible)

This commit is contained in:
NO11 2021-06-05 13:17:03 +00:00
parent e5bdf230d5
commit f3322fd7cb

View File

@ -21,12 +21,7 @@ local function arrow_image(colorstring, opacity)
if not opacity then if not opacity then
opacity = 127 opacity = 127
end end
return {"mcl_bows_arrow.png^[transformFX^(mcl_bows_arrow_overlay.png^[transformFX^[colorize:"..colorstring..":"..tostring(opacity)..")", return {"mcl_bows_arrow.png^(mcl_bows_arrow_overlay.png^[colorize:"..colorstring..":"..tostring(opacity)..")"}
"mcl_bows_arrow.png^[transformFX^(mcl_bows_arrow_overlay.png^[transformFX^[colorize:"..colorstring..":"..tostring(opacity)..")",
"mcl_bows_arrow_back.png^[colorize:"..colorstring..":"..tostring(opacity),
"mcl_bows_arrow_front.png^[colorize:"..colorstring..":"..tostring(opacity),
"mcl_bows_arrow.png^(mcl_bows_arrow_overlay.png^[colorize:"..colorstring..":"..tostring(opacity)..")",
"mcl_bows_arrow.png^[transformFX^(mcl_bows_arrow_overlay.png^[transformFX^[colorize:"..colorstring..":"..tostring(opacity)..")"}
end end
local how_to_shoot = minetest.registered_items["mcl_bows:arrow"]._doc_items_usagehelp local how_to_shoot = minetest.registered_items["mcl_bows:arrow"]._doc_items_usagehelp
@ -105,7 +100,7 @@ function mcl_potions.register_arrow(name, desc, color, def)
physical = true, physical = true,
visual = "mesh", visual = "mesh",
mesh = "mcl_bows_arrow.obj", mesh = "mcl_bows_arrow.obj",
visual_size = {x=1, y=1}, visual_size = {x=-1, y=1},
textures = arrow_image(color, 100), textures = arrow_image(color, 100),
collisionbox = {-0.19, -0.125, -0.19, 0.19, 0.125, 0.19}, collisionbox = {-0.19, -0.125, -0.19, 0.19, 0.125, 0.19},
collide_with_objects = false, collide_with_objects = false,
@ -468,4 +463,4 @@ function mcl_potions.register_arrow(name, desc, color, def)
if minetest.get_modpath("doc_identifier") then if minetest.get_modpath("doc_identifier") then
doc.sub.identifier.register_object("mcl_bows:arrow_entity", "craftitems", "mcl_bows:arrow") doc.sub.identifier.register_object("mcl_bows:arrow_entity", "craftitems", "mcl_bows:arrow")
end end
end end