remove debug logging
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@ -19,9 +19,7 @@ local function get_far_node(pos, itemstack) --code from minetest dev wiki: https
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itemstack:get_meta():set_string("last_forceload", tostring(os.time(os.date("!*t"))))
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itemstack:get_meta():set_string("last_forceload", tostring(os.time(os.date("!*t"))))
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minetest.get_voxel_manip():read_from_map(pos, pos)
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minetest.get_voxel_manip():read_from_map(pos, pos)
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node = minetest.get_node(pos)
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node = minetest.get_node(pos)
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minetest.log("forceloaded, cooldown reset!")
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else
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else
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minetest.log("cooldown not over yet")
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node = {name="mcl_compass:lodestone"} --cooldown not over yet, pretend like there is something...
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node = {name="mcl_compass:lodestone"} --cooldown not over yet, pretend like there is something...
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end
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end
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end
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end
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