Generate cocoas at jungle trees
This commit is contained in:
parent
4488944838
commit
f0e5a9707a
|
@ -62,6 +62,7 @@ local crop_def = {
|
||||||
"[combine:32x32:-10,0=mcl_cocoas_cocoa_stage_0.png", "[combine:32x32:-10,0=mcl_cocoas_cocoa_stage_0.png",
|
"[combine:32x32:-10,0=mcl_cocoas_cocoa_stage_0.png", "[combine:32x32:-10,0=mcl_cocoas_cocoa_stage_0.png",
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
walkable = true,
|
walkable = true,
|
||||||
drop = "mcl_dye:brown",
|
drop = "mcl_dye:brown",
|
||||||
|
@ -154,39 +155,44 @@ crop_def.drop = "mcl_dye:brown 3",
|
||||||
minetest.register_node("mcl_cocoas:cocoa_3", table.copy(crop_def))
|
minetest.register_node("mcl_cocoas:cocoa_3", table.copy(crop_def))
|
||||||
|
|
||||||
-- Add random cocoa pods to jungle trees
|
-- Add random cocoa pods to jungle trees
|
||||||
|
|
||||||
|
-- TODO: Do this more efficiently, with LuaVoxelManip
|
||||||
minetest.register_on_generated(function(minp, maxp)
|
minetest.register_on_generated(function(minp, maxp)
|
||||||
|
|
||||||
if maxp.y < 0 then
|
if maxp.y < 0 then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local pos, dir
|
local pos, treepos, dir
|
||||||
local cocoa = minetest.find_nodes_in_area(minp, maxp, "mcl_core:jungletree")
|
local cocoa = minetest.find_nodes_in_area(minp, maxp, "mcl_core:jungletree")
|
||||||
|
|
||||||
for n = 1, #cocoa do
|
for n = 1, #cocoa do
|
||||||
|
|
||||||
pos = cocoa[n]
|
pos = cocoa[n]
|
||||||
|
treepos = table.copy(pos)
|
||||||
|
|
||||||
if minetest.find_node_near(pos, 1, {"mcl_core:jungleleaves"}) then
|
if minetest.find_node_near(pos, 1, {"mcl_core:jungleleaves"}) then
|
||||||
|
|
||||||
dir = math.random(1, 80)
|
dir = math.random(1, 40)
|
||||||
|
|
||||||
if dir == 1 then
|
if dir == 1 then
|
||||||
pos.x = pos.x + 1
|
|
||||||
elseif dir == 2 then
|
|
||||||
pos.x = pos.x - 1
|
|
||||||
elseif dir == 3 then
|
|
||||||
pos.z = pos.z + 1
|
pos.z = pos.z + 1
|
||||||
|
elseif dir == 2 then
|
||||||
|
pos.z = pos.z - 1
|
||||||
|
elseif dir == 3 then
|
||||||
|
pos.x = pos.x + 1
|
||||||
elseif dir == 4 then
|
elseif dir == 4 then
|
||||||
pos.z = pos.z -1
|
pos.x = pos.x -1
|
||||||
end
|
end
|
||||||
|
|
||||||
if dir < 5
|
local nn = minetest.get_node(pos).name
|
||||||
and minetest.get_node(pos).name == "air"
|
|
||||||
and minetest.get_node_light(pos) > 12 then
|
|
||||||
|
|
||||||
|
if dir < 5
|
||||||
|
and nn == "air"
|
||||||
|
and minetest.get_node_light(pos) > 12 then
|
||||||
minetest.swap_node(pos, {
|
minetest.swap_node(pos, {
|
||||||
name = "mcl_cocoas:cocoa_" .. tostring(math.random(1, 3))
|
name = "mcl_cocoas:cocoa_" .. tostring(math.random(1, 3)),
|
||||||
|
param2 = minetest.dir_to_facedir(vector.subtract(treepos, pos))
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user