Tweak weather durations to be more MC-like
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562bd6cd5a
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@ -175,13 +175,6 @@ rain.make_weather = function()
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end
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end
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end
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end
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if weather.reg_weathers.rain == nil then
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weather.reg_weathers.rain = {
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chance = 15,
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clear = rain.clear
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}
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end
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-- Switch the number of raindrops: "thunder" for many raindrops, otherwise for normal raindrops
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-- Switch the number of raindrops: "thunder" for many raindrops, otherwise for normal raindrops
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rain.set_particles_mode = function(mode)
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rain.set_particles_mode = function(mode)
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if mode == "thunder" then
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if mode == "thunder" then
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@ -242,3 +235,13 @@ if weather.allow_abm then
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end
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end
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})
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})
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end
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end
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if weather.reg_weathers.rain == nil then
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weather.reg_weathers.rain = {
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chance = 15,
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clear = rain.clear,
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-- 10min - 20min
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min_duration = 300,
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max_duration = 600,
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}
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end
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@ -84,7 +84,10 @@ end)
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if weather.reg_weathers.snow == nil then
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if weather.reg_weathers.snow == nil then
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weather.reg_weathers.snow = {
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weather.reg_weathers.snow = {
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chance = 10,
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chance = 10,
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clear = snow.clear
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clear = snow.clear,
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-- 10min - 20min
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min_duration = 300,
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max_duration = 600,
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}
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}
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end
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end
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@ -51,7 +51,8 @@ if weather.reg_weathers.thunder == nil then
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weather.reg_weathers.thunder = {
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weather.reg_weathers.thunder = {
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chance = 5,
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chance = 5,
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clear = thunder.clear,
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clear = thunder.clear,
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min_duration = 120,
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-- 10min - 20min
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min_duration = 300,
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max_duration = 600,
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max_duration = 600,
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}
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}
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end
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end
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@ -9,13 +9,13 @@ weather = {
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next_check = 0,
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next_check = 0,
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-- default weather recalculation interval
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-- default weather recalculation interval
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check_interval = 300,
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check_interval = 150,
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-- weather min duration
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-- weather min duration
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min_duration = 240,
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min_duration = 300,
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-- weather max duration
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-- weather max duration
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max_duration = 3600,
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max_duration = 9000,
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-- weather calculated end time
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-- weather calculated end time
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end_time = nil,
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end_time = nil,
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@ -152,6 +152,7 @@ minetest.register_chatcommand("weather", {
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weather.reg_weathers[weather.state].clear()
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weather.reg_weathers[weather.state].clear()
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end
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end
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weather.state = "none"
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weather.state = "none"
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weather.end_time = weather.get_rand_end_time()
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success = true
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success = true
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return
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return
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end
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end
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@ -159,6 +160,8 @@ minetest.register_chatcommand("weather", {
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if (weather.reg_weathers ~= nil and weather.reg_weathers[param] ~= nil) then
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if (weather.reg_weathers ~= nil and weather.reg_weathers[param] ~= nil) then
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if (weather.state ~= nil and weather.state ~= "none" and weather.reg_weathers[weather.state] ~= nil) then
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if (weather.state ~= nil and weather.state ~= "none" and weather.reg_weathers[weather.state] ~= nil) then
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weather.reg_weathers[weather.state].clear()
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weather.reg_weathers[weather.state].clear()
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local weather_meta = weather.reg_weathers[weather.state]
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weather.end_time = weather.get_rand_end_time(weather_meta.min_duration, weather_meta.max_duration)
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end
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end
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weather.state = param
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weather.state = param
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return
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return
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@ -179,6 +182,8 @@ minetest.register_chatcommand("toggledownfall", {
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weather.reg_weathers[weather.state].clear()
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weather.reg_weathers[weather.state].clear()
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end
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end
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weather.state = "none"
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weather.state = "none"
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weather.end_time = weather.get_rand_end_time()
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-- Currently clear: Set weather randomly to rain/thunder/snow
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-- Currently clear: Set weather randomly to rain/thunder/snow
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else
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else
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local new = { "rain", "thunder", "snow" }
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local new = { "rain", "thunder", "snow" }
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@ -187,6 +192,8 @@ minetest.register_chatcommand("toggledownfall", {
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weather.reg_weathers[weather.state].clear()
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weather.reg_weathers[weather.state].clear()
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end
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end
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weather.state = new[r]
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weather.state = new[r]
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local weather_meta = weather.reg_weathers[weather.state]
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weather.end_time = weather.get_rand_end_time(weather_meta.min_duration, weather_meta.max_duration)
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end
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end
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end
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end
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})
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})
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