local totem particle position
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@ -72,8 +72,9 @@ mcl_damage.register_modifier(function(obj, damage, reason)
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minetest.after(0.1, function()
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minetest.after(0.1, function()
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local new_pos = obj:get_pos()
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local new_pos = obj:get_pos()
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if not new_pos then return end
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if not new_pos then return end
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local particlepos = {x = new_pos.x, y = new_pos.y + 1, z = new_pos.z}
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for i = 1, 150 do
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for i = 1, 150 do
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minetest.add_entity({x = new_pos.x, y = new_pos.y + 1, z = new_pos.z}, "mcl_totems:totem_particle")
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minetest.add_entity(particlepos, "mcl_totems:totem_particle")
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end
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end
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end)
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end)
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