Improve pumkin hud a bit
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@ -124,8 +124,7 @@ pumpkin_face_base_def._mcl_armor_preview = "mcl_farming_pumpkin_face_preview.png
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if minetest.get_modpath("mcl_armor") then
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local pumpkin_hud = {}
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local function add_pumpkin_hud(player)
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local name = player:get_player_name()
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pumpkin_hud[name] = {
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pumpkin_hud[player] = {
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pumpkin_blur = player:hud_add({
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hud_elem_type = "image",
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position = {x = 0.5, y = 0.5},
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@ -145,11 +144,10 @@ if minetest.get_modpath("mcl_armor") then
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}
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end
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local function remove_pumpkin_hud(player)
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local name = player:get_player_name()
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if pumpkin_hud[name] then
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player:hud_remove(pumpkin_hud[name].pumpkin_blur)
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player:hud_remove(pumpkin_hud[name].fake_crosshair)
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pumpkin_hud[name] = nil
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if pumpkin_hud[player] then
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player:hud_remove(pumpkin_hud[player].pumpkin_blur)
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player:hud_remove(pumpkin_hud[player].fake_crosshair)
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pumpkin_hud[player] = nil
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end
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end
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@ -166,7 +164,7 @@ if minetest.get_modpath("mcl_armor") then
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remove_pumpkin_hud(player)
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end)
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minetest.register_on_leaveplayer(function(player)
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remove_pumpkin_hud(player)
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pumpkin_hud[player] = nil
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end)
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end
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