Fishy Business Advancement
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@ -201,6 +201,13 @@ awards.register_achievement("mcl:whatAdeal", {
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icon = "mcl_core_emerald.png",
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icon = "mcl_core_emerald.png",
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})
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})
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-- Triggered in mcl_fishing
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awards.register_achievement("mcl:fishyBusiness", {
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title = S("Fishy Business"),
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description = S("Catch a fish. \nHint: Catch a fish, salmon, clownfish, or pufferfish."),
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icon = "mcl_fishing_fishing_rod.png",
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})
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-- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.)
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-- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.)
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if non_pc_achievements then
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if non_pc_achievements then
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@ -75,6 +75,7 @@ local fish = function(itemstack, player, pointed_thing)
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stacks_min = 1,
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stacks_min = 1,
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stacks_max = 1,
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stacks_max = 1,
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}, pr)
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}, pr)
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awards.unlock(player:get_player_name(), "mcl:fishyBusiness")
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elseif r <= junk_value then
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elseif r <= junk_value then
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-- Junk
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-- Junk
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items = mcl_loot.get_loot({
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items = mcl_loot.get_loot({
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@ -124,6 +125,9 @@ local fish = function(itemstack, player, pointed_thing)
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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if inv:room_for_item("main", item) then
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if inv:room_for_item("main", item) then
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inv:add_item("main", item)
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inv:add_item("main", item)
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if item:get_name() == "mcl_mobitems:leather" then
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awards.unlock(player:get_player_name(), "mcl:killCow")
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end
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else
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else
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minetest.add_item(pos, item)
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minetest.add_item(pos, item)
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end
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end
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