Remove misunderstood replacements from decorations
I thought it would replace nodes on the map, but it turned it it replaces nodes from the schematic definition.
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@ -2473,9 +2473,6 @@ local function register_decorations()
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{ name = "mcl_flowers:double_grass_top", param1=255, param2=param2 },
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},
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},
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replacements = {
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["mcl_flowers:tallgrass"] = "mcl_flowers:double_grass",
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},
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
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noise_params = {
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@ -2508,9 +2505,6 @@ local function register_decorations()
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{ name = "mcl_flowers:double_fern_top", param1=255, },
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},
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},
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replacements = {
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["mcl_flowers:fern"] = "mcl_flowers:double_fern"
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},
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place_on = {"group:grass_block_no_snow", "mcl_core:podzol"},
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sidelen = 16,
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noise_params = {
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@ -679,9 +679,6 @@ local function register_mgv6_decorations()
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{ name = "mcl_flowers:double_grass_top", param1 = 255, },
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},
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},
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replacements = {
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["mcl_flowers:tallgrass"] = "mcl_flowers:double_grass"
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},
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place_on = {"group:grass_block_no_snow"},
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sidelen = 8,
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noise_params = {
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@ -707,9 +704,6 @@ local function register_mgv6_decorations()
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{ name = "mcl_flowers:double_fern_top", param1=255, },
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},
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},
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replacements = {
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["mcl_flowers:fern"] = "mcl_flowers:double_fern"
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},
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-- v6 hack: This makes sure large ferns only appear in jungles
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spawn_by = { "mcl_core:jungletree", "mcl_flowers:fern" },
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num_spawn_by = 1,
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