Harden security of mcl_item_names

This commit is contained in:
Wuzzy 2017-03-08 20:18:42 +01:00
parent 34a531062b
commit e635de6acc

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@ -6,6 +6,7 @@ local dtimes = {}
local dlimit = 3 -- HUD element will be hidden after this many seconds local dlimit = 3 -- HUD element will be hidden after this many seconds
local function set_hud(player) local function set_hud(player)
if not player:is_player() then return end
local player_name = player:get_player_name() local player_name = player:get_player_name()
local off = {x=0, y=-136} local off = {x=0, y=-136}
huds[player_name] = player:hud_add({ huds[player_name] = player:hud_add({
@ -19,7 +20,7 @@ local function set_hud(player)
end end
minetest.register_on_joinplayer(function(player) minetest.register_on_joinplayer(function(player)
minetest.after(0, set_hud, player) set_hud(player)
end) end)
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)