Lightning Rod Fixes
- give node a proper nodebox - add better texture compatible with MC texture packs - set use_texture_alpha = "opaque" - fix invalid translator - disable node placement prediction - simplificate placement code
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@ -1,34 +1,39 @@
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local S = minetest.get_translator("mobs_mc")
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local S = minetest.get_translator("mcl_lightning_rods")
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---@type nodebox
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local cbox = {
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type = "fixed",
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fixed = {
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{ 0/16, -8/16, 0/16, 2/16, 4/16, 2/16 },
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{ 0/16, 4/16, 0/16, 3/16, 8/16, 3/16 },
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}
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{ -0.0625, -0.5, -0.0625, 0.0625, 0.25, 0.0625 },
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{ -0.125, 0.25, -0.125, 0.125, 0.5, 0.125 },
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},
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}
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local text_top = "[combine:16x16:6,6=mcl_lightning_rods_rod.png"
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local text_side = "[combine:16x16:7,0=mcl_lightning_rods_rod.png:-6,0=mcl_lightning_rods_rod.png\\^[transformR270"
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minetest.register_node("mcl_lightning_rods:rod", {
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description = S("Lightning Rod"),
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_doc_items_longdesc = S("A block that attracts lightning"),
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--inventory_image = "mcl_lightning_rods_rod_inv.png",
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tiles = {
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"mcl_lightning_rods_rod.png",
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"mcl_lightning_rods_rod.png",
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"mcl_lightning_rods_rod.png",
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"mcl_lightning_rods_rod.png",
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"mcl_lightning_rods_rod.png",
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"mcl_lightning_rods_rod.png",
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text_top,
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text_top,
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text_side,
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text_side,
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text_side,
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text_side,
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},
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drawtype = "nodebox",
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is_ground_content = false,
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paramtype = "light",
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paramtype2 = "facedir",
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use_texture_alpha = "opaque",
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groups = { pickaxey = 2, attracts_lightning = 1 },
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sounds = mcl_sounds.node_sound_metal_defaults(),
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node_box = cbox,
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selection_box = cbox,
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collision_box = cbox,
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node_placement_prediction = "",
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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@ -40,12 +45,7 @@ minetest.register_node("mcl_lightning_rods:rod", {
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local placer_pos = placer:get_pos()
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if placer_pos then
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local dir = {
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x = p1.x - placer_pos.x,
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y = p1.y - placer_pos.y,
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z = p1.z - placer_pos.z
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}
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param2 = minetest.dir_to_facedir(dir)
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param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
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end
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if p0.y - 1 == p1.y then
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@ -63,7 +63,6 @@ minetest.register_node("mcl_lightning_rods:rod", {
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return minetest.item_place(itemstack, placer, pointed_thing, param2)
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end,
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sounds = mcl_sounds.node_sound_glass_defaults(),
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_mcl_blast_resistance = 0,
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})
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@ -78,5 +77,5 @@ minetest.register_craft({
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{ "", "mcl_copper:copper_ingot", "" },
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{ "", "mcl_copper:copper_ingot", "" },
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{ "", "mcl_copper:copper_ingot", "" },
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}
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},
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})
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